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Tim Cooper 97674d1f Remap graph handling for textures. 7 年前
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Materials Add unlit master and cleanup 7 年前
AbstractLightweightMasterNode.cs Remap graph handling for textures. 7 年前
AbstractLightweightMasterNode.cs.meta Working lightweight metallic master node. 7 年前
AbstractLightweightPBRMasterNode.cs Unlit and lit nodes now working properly in and outside a subgraph :) 7 年前
AbstractLightweightPBRMasterNode.cs.meta Initial attempt 7 年前
LightweightFastBlinnMasterNode.cs temp commit 7 年前
LightweightFastBlinnMasterNode.cs.meta Add FastBlinn master 7 年前
LightweightMetallicMasterNode.cs Working remap node (wood wood) probably still needs a bunch of love. but something is working :) 7 年前
LightweightMetallicMasterNode.cs.meta Initial attempt 7 年前
LightweightSpecularMasterNode.cs Working remap node (wood wood) probably still needs a bunch of love. but something is working :) 7 年前
LightweightSpecularMasterNode.cs.meta Some channels working 7 年前
LightweightUnlitMasterNode.cs Unlit and lit nodes now working properly in and outside a subgraph :) 7 年前
LightweightUnlitMasterNode.cs.meta Add unlit master and cleanup 7 年前
Materials.meta Working Lightweight PBR Masters 7 年前
ShaderTest.unity Add unlit master and cleanup 7 年前
ShaderTest.unity.meta Initial attempt 7 年前