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sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
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CombineLighting.shader Fix issue with defaultAdditionalData creating unwanted light + fix stencilMask for deferred 7 年前
CombineLighting.shader.meta Fix Disney SSS for Intel GPUs 7 年前
SubsurfaceScattering.compute Remove 2x QR instruction from the SSS pass 7 年前
SubsurfaceScattering.compute.meta Port SSS to compute WIP 7 年前
SubsurfaceScattering.hlsl Update the G-Buffer layout 7 年前
SubsurfaceScattering.hlsl.meta Draft 2 7 年前
SubsurfaceScattering.shader Fix missing stencil mask in SSS jimenez version 7 年前
SubsurfaceScattering.shader.meta Implement the initial version of the SSS algorithm 8 年前
SubsurfaceScatteringManager.cs Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
SubsurfaceScatteringManager.cs.meta Add a subsurface scattering manager to allocate RT 7 年前