您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Sebastien Lagarde 5f384459 HDRenderPipeline: Update all materials 7 年前
..
Materials HDRenderPipeline: Add test scene 8 年前
Dragon512_N.tga HDRenderPipeline: Add test scene 8 年前
Dragon512_N.tga.meta HDRenderPipeline: Add test scene 8 年前
Dragon512_WorldNorm2.tga HDRenderPipeline: Add test scene 8 年前
Dragon512_WorldNorm2.tga.meta HDRednerPipeline Update texture compression on world space normal texture 8 年前
DragonNormalOS.mat HDRenderPipeline: Update all materials 7 年前
DragonNormalOS.mat.meta HDRenderPipeline: Add test scene 8 年前
DragonNormalTS.mat HDRenderPipeline: Update all materials 7 年前
DragonNormalTS.mat.meta HDRenderPipeline: Add test scene 8 年前
DragonStatue.FBX HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
DragonStatue.FBX.meta HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
DragonStatue.mat HDRenderPipeline: Update all materials 7 年前
DragonStatue.mat.meta HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
DragonStatueSpecular.mat HDRenderPipeline: Update all materials 7 年前
DragonStatueSpecular.mat.meta SRP: Move shader generator to SRP folder + add specularcolor test for hdrenderpipeline 8 年前
Dragon_H.exr HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Dragon_H.exr.meta HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Dragon_LRBC_NoLight.png HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Dragon_LRBC_NoLight.png.meta HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Dragon_MSK.tga HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Dragon_MSK.tga.meta HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Dragon_N.tga HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Dragon_N.tga.meta HDRenderPipeline: Add Dragon mesh for more complex test scene 8 年前
Dragon_specular.psd SRP: Move shader generator to SRP folder + add specularcolor test for hdrenderpipeline 8 年前
Dragon_specular.psd.meta SRP: Move shader generator to SRP folder + add specularcolor test for hdrenderpipeline 8 年前
Materials.meta HDRenderPipeline: Add test scene 8 年前