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HDRednerPipeline Update texture compression on world space normal texture

/RenderPassXR_Sandbox
sebastienlagarde 8 年前
当前提交
88272cac
共有 1 个文件被更改,包括 7 次插入7 次删除
  1. 14
      Assets/TestScenes/HDTest/GraphicTest/Common/Dragon/Dragon512_WorldNorm2.tga.meta

14
Assets/TestScenes/HDTest/GraphicTest/Common/Dragon/Dragon512_WorldNorm2.tga.meta


maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

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