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Paul Demeulenaere 14378632 Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
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Leaf Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Material Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Prefabs Add a test scene for HDRenderLoop 8 年前
Rock Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
SphereStandard HDRenderLoop: Fix issue with box projection and local offset + add test scene 8 年前
Spheres Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
GlobalIlluminationTest.unity SkyRenderer now renders into a 256 cubemap RT and updates GI with it. 8 年前
GlobalIlluminationTest.unity.meta Fixed global illumination setup and shader. 8 年前
HDRenderLoopTest.unity Merge pull request #17 from EvgeniiG/master 8 年前
HDRenderLoopTest.unity.meta Add a test scene for HDRenderLoop 8 年前
LayeredLitTest.unity Fixed vertex color mask for LayeredLit shader. 8 年前
LayeredLitTest.unity.meta Added proper support for Vertex Color in LayeredLit shader. 8 年前
Leaf.meta HDRenderLoop: Update scene + make double sided work 8 年前
Material.meta More work 8 年前
Prefabs.meta Add a test scene for HDRenderLoop 8 年前
Rock.meta Add a test scene for HDRenderLoop 8 年前
SphereStandard.meta HDRenderLoop: Fix issue with box projection and local offset + add test scene 8 年前
Spheres.meta HDRenderLoop: Make cubemap code compile 8 年前