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sebastienlagarde 2ced2265 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
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Data Merge branch 'master' into LightweightPipeline 7 年前
Editor Export proper shader paths for HD / LW 7 年前
Materials Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
Shaders Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Data.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
Editor.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
LightweightConstantBuffer.cs Runned auto format tool. 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Fixed shadows on OpenGL 7 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipelineUtils.cs Runned auto format tool. 7 年前
LightweightPipelineUtils.cs.meta Add LW SRP into material graph 7 年前
LightweightShaderUtils.cs Runned auto format tool. 7 年前
LightweightShaderUtils.cs.meta Refactored upgraders. Added Terrain and Particles upgraders. 7 年前
Materials.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
Shaders.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef Add missing references 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前