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Peter Bay Bastian f463b52e Make HeightToNormal node use a UV slot rather than manually binding to UV channel 7 年前
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Keep Make HeightToNormal node use a UV slot rather than manually binding to UV channel 7 年前
Kill Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing 7 年前
ChannelBlendNode.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
ChannelBlendNode.cs.meta Adding ChannelBlend node 8 年前
FunctionNAddNode.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
FunctionNAddNode.cs.meta Adding the Add node with dynamic inputs and respective presenter (W.I.P) 8 年前
FunctionNInNOut.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
FunctionNInNOut.cs.meta Adding dynamic size function wrapper 8 年前
Keep.meta tidy up new nodes for upgrading. 7 年前
Kill.meta tidy up new nodes for upgrading. 7 年前