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Felipe Lira 05b422c1 Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
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Data Merge pull request #1279 from Unity-Technologies/lw/shader-stripping-settings 7 年前
Editor Merge pull request #1279 from Unity-Technologies/lw/shader-stripping-settings 7 年前
Materials Merge pull request #1208 from Unity-Technologies/lw/18.1-forwardport 7 年前
Passes Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
ShaderLibrary Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
Shaders Merge pull request #1263 from Unity-Technologies/lw/fix_copy_depth_to_scene_view_camera 7 年前
Data.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
Editor.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
LightweightConstantBuffer.cs Minor improvements to light index buffer. 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipelineCore.cs Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
LightweightPipelineCore.cs.meta Added LightweightKeywords and ShaderPreprocessor. Stripping Meta pass from build. 7 年前
LightweightShaderUtils.cs Updated terrain shader name. 7 年前
LightweightShaderUtils.cs.meta Refactored upgraders. Added Terrain and Particles upgraders. 7 年前
Materials.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
Passes.meta Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
SceneViewDrawMode.cs Deleted LightweightUtils. Moved work to Core (partial class). Normalized files with the autoformat tool to be consistent to the convention. 7 年前
SceneViewDrawMode.cs.meta Disable a number of scene view draw modes for LWRP 7 年前
ShaderLibrary.meta Refactor on LW shader library to make it more user friendly. 7 年前
Shaders.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef Update asmdef files to work with changes to assembly definition files wrt unsafe code 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前