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jensgholm15@gmail.com ed51c9ec Make nodes spawn in the center of the view when copied from another graph 7 年前
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Blackboard Merge pull request #326 from Unity-Technologies/editable-property-reference-names 7 年前
Controls Merge pull request #325 from Unity-Technologies/node-settings 7 年前
Inspector Forwardport pull request #336 7 年前
Manipulators Merge pull request #299 from Unity-Technologies/layout-modifiers-improvements 7 年前
Views Make nodes spawn in the center of the view when copied from another graph 7 年前
Blackboard.meta Import blackboard to project, still WIP 7 年前
Controls.meta New attribute-based system for node controls 7 年前
EdgeConnectorListener.cs Apply remapping to all serialzied types 7 年前
EdgeConnectorListener.cs.meta - Remove NodeCreator 7 年前
INodeModificationListener.cs Run code format tool 7 年前
INodeModificationListener.cs.meta Add INodeModificationListener which allows control views to be notified of node change 7 年前
Inspector.meta #31 UIElements-based graph inspector 7 年前
Manipulators.meta #35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones) 7 年前
MaterialGraphEditWindow.cs Make nodes spawn in the center of the view when copied from another graph 7 年前
MaterialGraphEditWindow.cs.meta Start work on making 'sub-graph' work again in an expected way. 7 年前
MaterialGraphPreviewGenerator.cs Remove unused imports in entire solution 7 年前
MaterialGraphPreviewGenerator.cs.meta [shader graph]Add asset preview for graph. 9 年前
PreviewManager.cs Allow SubGraphOutputNode to supply shader data to master preview view 7 年前
PreviewManager.cs.meta New preview system and master node preview in inspector 7 年前
PreviewRate.cs Run code format tool 7 年前
PreviewRate.cs.meta Rename package folder to match package name 7 年前
SearchWindowProvider.cs Remove uses of .NET 4+ only API 7 年前
SearchWindowProvider.cs.meta Node selector / search 7 年前
Views.meta Rename *Drawer to *View 7 年前