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uygar 02ed6370 Added a new ShadowPayload struct that contains 4 ints to cut down on the number of buffer load instructions in shaders. 8 年前
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BasicRenderPipelineTutorial Merge branch 'master' into shadows 8 年前
Editor Merge branch 'master' into shadows 8 年前
ScriptableRenderPipeline Added a new ShadowPayload struct that contains 4 ints to cut down on the number of buffer load instructions in shaders. 8 年前
ShaderGenerator Merge pull request #77 from Unity-Technologies/namespace-refactor 8 年前
TestScenes Merge branch 'master' into shadows 8 年前
Textures Merge branch 'master' into shadows 8 年前
BasicRenderPipelineTutorial.meta Add BasicRenderLoopTutorial 8 年前
Editor.meta Shader generator 8 年前
ScriptableRenderPipeline.meta Merge branch 'master' into shadows 8 年前
ShaderGenerator.meta Shader generator 8 年前
TestScenes.meta Initial ScriptableRenderLoop 8 年前
Textures.meta adding a skydome 8 年前