您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
..
AtmosphericScattering Merge branch 'master' into feature/SSR 7 年前
HDRISky Fix issue with shader resource of sky 7 年前
ProceduralSky Merge pull request #981 from Unity-Technologies/Branch_FixSkyRotation 7 年前
AtmosphericScattering.meta More fixes with latest master. 7 年前
BakingSkyEditor.cs Run code formatter. 7 年前
BakingSkyEditor.cs.meta - Changed the way baking sky works (because it was broken with interpolation volumes becoming assets). It's now a dedicated component instead of a flag in a SkySettings 7 年前
HDRISky.meta Started refactoring for sky framework. 8 年前
ProceduralSky.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
SkySettingsEditor.cs Run code formatter. 7 年前
SkySettingsEditor.cs.meta Porting sky/fog systems to Interpolation volumes. 7 年前
VisualEnvironmentEditor.cs Run code formatter. 7 年前
VisualEnvironmentEditor.cs.meta Fix issue with tessellation and shadow 7 年前