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Felipe Lira f48ff264 Further renaming to keep consistency with documentation. 8 年前
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LDSpecularSphere0.mat Further renaming to keep consistency with documentation. 8 年前
LDSpecularSphere0.mat.meta Add LW SRP into material graph 7 年前
MobileColors.mat Further renaming to keep consistency with documentation. 8 年前
MobileColors.mat.meta LowEndMobile Pipeline - Added Shadows. 8 年前
MobileColorsTile.mat Added options to use specular from base map and to choose wheter to use glossines from diffuse alpha (specular mask) or specular texture. 8 年前
MobileColorsTile.mat.meta LowEndMobile Pipeline - Added Shadows. 8 年前
MobileGlass.mat Added options to use specular from base map and to choose wheter to use glossines from diffuse alpha (specular mask) or specular texture. 8 年前
MobileGlass.mat.meta LowEndMobile Pipeline - Added Shadows. 8 年前
MobilePlane.mat Further renaming to keep consistency with documentation. 8 年前
MobilePlane.mat.meta LowEndMobile Pipeline - Added Shadows. 8 年前