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89 行
2.8 KiB

using UnityEngine;
using UnityEngine.Experimental.Rendering.HDPipeline;
namespace UnityEditor.Experimental.Rendering.HDPipeline
{
partial class HDReflectionProbeEditor
{
HDCubemapInspector m_CubemapEditor;
public override bool HasPreviewGUI()
{
if (targets.Length > 1)
return false; // We only handle one preview for reflection probes
// Ensure valid cube map editor (if possible)
Texture texture = GetTexture();
if (m_CubemapEditor != null && m_CubemapEditor.target as Texture != texture)
{
DestroyImmediate(m_CubemapEditor);
m_CubemapEditor = null;
}
if (ValidPreviewSetup() && m_CubemapEditor == null)
{
Editor editor = m_CubemapEditor;
CreateCachedEditor(GetTexture(), typeof(HDCubemapInspector), ref editor);
m_CubemapEditor = editor as HDCubemapInspector;
}
// If having one probe selected we always want preview (to prevent preview window from popping)
return true;
}
public override void OnPreviewSettings()
{
if (!ValidPreviewSetup()
|| m_CubemapEditor == null)
return;
m_CubemapEditor.OnPreviewSettings();
}
public override void OnPreviewGUI(Rect position, GUIStyle style)
{
if (!ValidPreviewSetup()
|| m_CubemapEditor == null)
{
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
Color prevColor = GUI.color;
GUI.color = new Color(1, 1, 1, 0.5f);
GUILayout.Label("Reflection Probe not baked yet");
GUI.color = prevColor;
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
return;
}
Texture tex = GetTexture();
if (tex != null && targets.Length == 1)
m_CubemapEditor.DrawPreview(position);
}
bool ValidPreviewSetup()
{
return GetTexture() != null;
}
Texture GetTexture()
{
HDProbe additional = GetTarget(target);
if (additional != null && additional.mode == UnityEngine.Rendering.ReflectionProbeMode.Realtime)
{
return additional.realtimeTexture;
}
else
{
var p = target as ReflectionProbe;
if (p != null)
return p.texture;
}
return null;
}
private void OnDestroy()
{
DestroyImmediate(m_CubemapEditor);
}
}
}