14 次代码提交 (f52ec0c8-5011-4cfc-b06e-9f84499093d5)

作者 SHA1 备注 提交日期
Matt Dean 711f81fa Added Channel Mixer Node 7 年前
Matt Dean c06cd050 Fixes for PR 7 年前
Matt Dean 5e47b629 Fixes for PR 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Peter Bay Bastian 914403a2 Temp fix for various nodes 7 年前
Peter Bay Bastian 929cf786 Add ShaderStringBuilder and change non-CodeFunctionNodes to use it 7 年前
Peter Bay Bastian 41e06942 Change IGeneratesFunction such that a name is provided to a registry, which only allows 1 implementation per name. Includes a validation mode that checks that multiple given functions with the same name are actually the same. 7 年前
Peter Bay Bastian 38e4110f Move static methods out of AbstractMaterialNode 7 年前
GitHub 09d669c8 Various refactorings and improvements (#139) 7 年前
Matt Dean 394320a1 Add documentation links for all nodes 7 年前
Matt Dean 26a4b39a HD subshaders branch rebuild 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前