Evgenii Golubev
291342ad
Add a reference implementation of transmission for rectangular area lights
8 年前
GitHub
26b677d6
Merge pull request #369 from EvgeniiG/master
Factor out EvaluateTransmission() & premultiply
8 年前
Evgenii Golubev
5e60f635
Merge branch 'master'
8 年前
Evgenii Golubev
49f52c6c
Factor out EvaluateTransmission() & premultiply
8 年前
GitHub
7be53b88
Merge pull request #368 from Unity-Technologies/maxSmoothness-and-disable-range-attenuation
Add support to disable range attenuation and control max smoothness
8 年前
GitHub
2e04dfe0
Merge pull request #367 from EvgeniiG/master
Port Morten's orthographic FPTL changes into HDRP
8 年前
Evgenii Golubev
845d5061
Port Morten's orthographic FPTL changes to HDRP
8 年前
sebastienlagarde
e2c021c4
Add clear coat material in Lit + few cleanup
8 年前
GitHub
e4df0571
Merge pull request #366 from EvgeniiG/master
Switch transmission units of Jimenez SSS to millimeters
8 年前
Evgenii Golubev
2a4e6b99
Switch transmission units of Jimenez SSS to millimeters
8 年前
sebastienlagarde
cb91c226
HDRenderPipeline: Fix issue with POM and layered shader
8 年前
GitHub
69547582
Merge pull request #365 from EvgeniiG/master
Fix Disney SSS for Intel GPUs
8 年前
Evgenii Golubev
9b33356f
Fix Disney SSS for Intel GPUs
8 年前
Filip Iliescu
ac2b77ef
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Filip Iliescu
5e85f85f
set up clear/dont care and memoryless render targets on attachments we dont have to store
8 年前
GitHub
fcd97941
Merge pull request #75 from Unity-Technologies/master
Update from master
7 年前
Peter Bay Bastian
0b1c506d
Fix direction on some gradients
7 年前
Peter Bay Bastian
dc8375d3
Gradient edges
7 年前
Peter Bay Bastian
347edc88
Colored edges! (also, unify node and edge view creation)
7 年前
Peter Bay Bastian
73c2bce4
Properly dispose of MaterialNodeViews
7 年前
Jens Holm
0f07c1c0
Add mesh selection for master node preveiw
7 年前
Peter Bay Bastian
17a5050c
Fix hanging edges for collapsed nodes after undo/redo
Reduce the amount of `ValidateGraph()` calls when undo/redo'ing to 2 rather than once per node and edge per graph
7 年前
Peter Bay Bastian
867e4ea2
Replace OnGraphChange with polling-based change tracking system
7 年前
Tim Cooper
9ff93cdb
Add specific material slot types and port code generation node to use them.
7 年前
Jens Holm
706ca05d
Add null check for serialized object in MaterialGraphEditWindow
7 年前
Matt Dean
a3c5d049
Input Part 1
Input/Basic (WIP)
Input/Scene (WIP)
7 年前
Jens Holm
2ecc2e08
Add copy to clipboard for selected node
7 年前
Matt Dean
6f70ee57
Added Hyperbolic Cos/Tan
7 年前
Peter Bay Bastian
52f7080a
more party
7 年前
Matt Dean
da4c61fd
Maths Part 4
- Maths/Vector (finish)
- Maths/Derivative
- Maths/Trigonometry
- Maths/Matrix (temporarily removed for rewrite)
- Moved CommonMatrix enum to MatrixCommonNode.cs and removed file
7 年前
Peter Bay Bastian
ae4febc2
Use rendering settings from current scene
7 年前
Matt Dean
d085dca3
Maths Part 3
- Cleanup after merge
- Started on Maths/Vector
- Fixed Log and Exponential outputs
- Partial Derivative is WIP
7 年前
Peter Bay Bastian
8407756d
Workaround sRGB issue in UIElements such that previews are now rendered correctly
7 年前
GitHub
21a946ef
Merge pull request #73 from Unity-Technologies/master
Merge master
7 年前
Tim Cooper
52f89bea
Merge branch 'spacetranslation' into master2
7 年前
Peter Bay Bastian
9cbe42fb
Fix bug causing collapsed nodes to not have slots visible that should be visible
7 年前
Peter Bay Bastian
2876e2d3
Small changes to checkerboard shader
7 年前
Peter Bay Bastian
1fda75af
more party
7 年前
Peter Bay Bastian
b6a4d98d
Fix preview rendering bugs (causing re-use of previous texture and disapperance of checkerboard background) and persistence (remembers zoom etc. between assembly reloads, scene changes, even play mode!)
7 年前
Peter Bay Bastian
c43005a1
Remove last bit of presenters YAY
7 年前
Peter Bay Bastian
46b505fb
Move more stuff from MaterialGraphPresenter, also introduce proper constructor
7 年前
Peter Bay Bastian
a97628f1
Work around UIElements bug causing VisualElement.Sort to throw a NullReferenceException if the element is childless
7 年前
Peter Bay Bastian
c6b895e7
Remove command handling from MaterialGraphPresenter
7 年前
Peter Bay Bastian
9dbfb5c3
Move slot compatibility check code into MaterialSlot
Validate commands directly in window class, rather than through MaterialGraphPresenter
Move a few things from MaterialGraphPresenter to GraphEditorView
Create manipulator for node creation (NodeCreator), rather than manually doing it in MaterialGraph
Move things from MaterialGraph constructor into GraphEditorView
Completely remove GridBackground, as we were not using it
Remove Clicker manipulator, as it was not used
7 年前
Peter Bay Bastian
76269a78
Remove un-used presenters
7 年前
Peter Bay Bastian
c88791bb
Duplication/insert etc. now selects the new elements
7 年前
Tim Cooper
5bc05ae7
tidy up code
7 年前
Peter Bay Bastian
ab269bcc
Fix issues that should have caused compile errors
7 年前
Tim Cooper
b2eceafe
Improve 'geometry' based nodes so they can do space translations internally.
7 年前
Peter Bay Bastian
80fe7520
Remove generic parameter from MaterialGraphEditWindow
Minor clean-up here and there
7 年前