12 次代码提交 (e70e11ce-7705-4abb-9dbe-f2b555ae5956)

作者 SHA1 备注 提交日期
Yao Xiaoling f304d36d Added basemap pass shader. 7 年前
Yao Xiaoling 9fd2778c Allow for 8 layers blending. 7 年前
Yao Xiaoling 0208553d Added instanced per pixel normalmapping. 7 年前
Yao Xiaoling afba3908 Fix LWRP terrain instancing. 7 年前
Yao Xiaoling 32c8a168 Reconfigured the mask texture channels. Added NormalScale. Removed DensityScale. AO doesn't seem to work... 7 年前
Yao Xiaoling da61fbbe Remove Double Sided mode. 7 年前
Yao Xiaoling f74fc88a Decal keywords change. 7 年前
Yao Xiaoling 15531c13 Fix review comments: 7 年前
Evgenii Golubev 62f2f73f Fix compilation errors 7 年前
Yao Xiaoling 665cb283 Fix merge. 7 年前
Yao Xiao Ling 4c66ca85 Fix ambient occlusion term for terrain. 7 年前
Yao Xiao Ling 6e836668 Implement mipmap debug mode for terrain. 7 年前