295 次代码提交 (deb3ca40-8ad6-40af-8bb5-f08f2219117e)

作者 SHA1 备注 提交日期
Tim Cooper 07060e1e [materialgraph] start removing old things. 8 年前
Tim Cooper cf6628c6 [material graph]Fix serialization issues + start adding unit tests 8 年前
Tim Cooper 7a1ca7ce [material graph]Compiles again. 8 年前
Tim Cooper 418682b1 [Material Graph]Refactoring graph architecture. 8 年前
Tim Cooper 159a13a8 [shader graph]Renable delete. Fix guids so shaders generate properly. 8 年前
Tim Cooper a2b27b3c [Shader graph]Working on getting previews again. 8 年前
Tim Cooper 34db823b [shader graph]Data refactor 4 (working kind of now) 8 年前
Tim Cooper af2e75ab [shader graph]Data refactor 3 8 年前
Tim Cooper 6d78b98e [shader graph]data refactor pt2 8 年前
Tim Cooper 51415775 [shader graph]Data refactor begins. 8 年前
vlad-andreev 4382d424 fixed scene view 8 年前
vlad-andreev 95f2a88a fixed asserts 8 年前
vlad-andreev 0f3f4930 tabs 8 年前
vlad-andreev 63781976 fixed compute buffer leak 8 年前
vlad-andreev 9854fa87 updated shaders after the 5.4 merge 8 年前
mmikk 7c5b7deb adding a skydome 8 年前
mmikk c8549891 get rid of redundant blendmode routines 8 年前
mmikk 27ed7249 throwing in fptl project 8 年前
Joachim Ante e552280d GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 8 年前
Joachim Ante 8c526b38 line endings and remove unused code 8 年前
Joachim Ante 7f741951 Initial ScriptableRenderLoop 8 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 8 年前