Peter Bay Bastian
bfd7b48d
Import blackboard to project, still WIP
7 年前
Peter Bay Bastian
1749ff66
A bunch of stuff for blackboard
- Fix SelectionDropper, so that selection of properties work
- Hack in a ContextualMenuManipulator so that context menus work in collaboration with GraphView
- Add a "Delete" option to context menu for properties
- Only show context menu options for nodes if a node or GV is right-clicked
- When adding a new property it is now expanding initially
- Rename a few Action properties to match GraphView convention
- Add a regular Unity toolbar (using IMGUI) to Shader Graph, as it looked weird without one
- Remove old inspector
7 年前
Peter Bay Bastian
4cfaf738
Add serialization for blackboard layout
7 年前
Peter Bay Bastian
0534342e
Added support for reordering properties in blackboard
7 年前
Peter Bay Bastian
84072c18
Add undo actions for blackboard
7 年前
Peter Bay Bastian
2fc16a9a
Make blackboard only be draggable from the header to avoid conflicts with fields
7 年前
Matt Dean
5d0155ff
Add Blackboard support for Boolean
7 年前
Peter Bay Bastian
484b4f58
* Add individual properties to node search
* Remove dropdown from property node
* Add all compatible slots to node search when dragging into empty space
*
7 年前
Matt Dean
4ad43705
Vector1 property refactor and types
7 年前
Matt Dean
9c0b93c1
Merge branch 'master' into node-bugfixes
7 年前
Jens Holm
9647fad6
Make blackboard resize handles stay within the parent bounds
7 年前
Peter Bay Bastian
e7218ad7
Remove unused variables and classes and rework how master preview resizing is handled
7 年前
Peter Bay Bastian
6d5e2c25
Merge with master
7 年前
Peter Bay Bastian
fecfaaea
Fix compile errors on trunk by introducing various compatibility extensions
7 年前
Martin Thorzen
b0ebffa3
Started the work on adding path functionality to shaders.
7 年前
Martin Thorzen
dbf93edc
Updated teh Graph path functionality. It now saves the path and reads it back
7 年前
Martin Thorzen
88b45aa5
Added functionality so that you cannot have properties with the same name. It appends (*) to your property where * is just the next sequential number.
7 年前
Martin Thorzen
9c29a0c6
Added functionality to search window and made the path's sanitized.
7 年前
Peter Bay Bastian
ad7f7e58
Ignore the subjected property when sanitizing name
7 年前
Martin Thorzen
bea679f1
Fixed an extra line whch was not needed
7 年前
Jens Holm
43f24a85
Remove checks for within parent bonds in resize handles
7 年前
Jens Holm
19a741e4
Switch blackboard layout modifiers to default modifiers
7 年前
GitHub
c268bca4
Merge pull request #303 from Unity-Technologies/fix-empty-strings-blackboard
Blackboard Property fixes.
7 年前
Peter Bay Bastian
9cc55c03
Merge branch 'master' into path-for-shaders
7 年前
JavDevGames
082d7d93
Replacing soon-to-be deprecated API Resources.Load(string) for Resources.Load<T>(string)
7 年前
Peter Bay Bastian
03c0b504
Remove uses of .NET 4+ only API
7 年前
GitHub
26deb2a4
Merge pull request #308 from Unity-Technologies/fixes/update-deprecated-resources-api
Update deprecated Resources API
7 年前
Jens Holm
6aca31dc
Check property referecne name when the property is created
7 年前
Jens Holm
7f9416d0
Make use of the generic duplicate name handling funciton when editing property and reference names
7 年前
Jens Holm
60639f41
Merge branch 'master' into editable-property-reference-names
7 年前
Matt Dean
42b09806
Add first pass Texture2DArray and Texture3D support
7 年前
Tim Cooper
fafb59af
Run code formatter.
7 年前
Martin Thorzen
37c00666
Added update title to master preview and blackboard.
cleaned up assetName parameter and dded it as a property instead
Made a seperate shader graph post processor file
7 年前