11 次代码提交 (dd9e9bb2-7ab7-4bf1-a5af-0152340f498c)

作者 SHA1 备注 提交日期
Andre McGrail 35e631d7 Cherry pick from 'lw/terrain-shader-fixes' for 2018.1 PR 7 年前
Felipe Lira 5d3094de Deleted LightweightUtils. Moved work to Core (partial class). Normalized files with the autoformat tool to be consistent to the convention. 7 年前
Yao Xiaoling afba3908 Fix LWRP terrain instancing. 6 年前
Aleksandr Kirillov 3beb9a60 Added viewDir to vertexOutput and reused the functions from Standard LWRP shader for normal and viewDirection calculation. 6 年前
Aleksandr Kirillov fbdeb254 Renamed splat_control to splatControl. 6 年前
Aleksandr Kirillov f9292a0e A bit more renaming of splat_control. 6 年前
Yao Xiaoling 15531c13 Fix review comments: 6 年前
Yao Xiao Ling 5b4c4f1c Move PackHeightmap/UnpackHeightmap to Common.hlsl. 6 年前
GitHub 4bdfe711 Update LightweightPassLitTerrain.hlsl 6 年前
Yao Xiao Ling cfd45cf1 Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
Yao Xiao Ling f70f3a76 Add instanced per pixel normal for lw terrain shader. 6 年前