5318 次代码提交 (d5a564b2-9fd0-4f4b-9a67-a18f019b64a0)

作者 SHA1 备注 提交日期
Evgenii Golubev 422e0f93 Optimize 6 年前
Evgenii Golubev c1b1ac91 Properly disable mixed thickness mode for directional lights 6 年前
Evgenii Golubev 8b36e2c8 Remove fixed-mode transmittance evaluation from directional lights 6 年前
Evgenii Golubev 3e0ba18e Use the full Disney formulation for transmission 6 年前
Evgenii Golubev 6f21cb07 Implement an approximation for mixed-mode transmission 6 年前
Jens Holm adf3203d Fix typo in resizeBorderFrame name 6 年前
Jens Holm cfaa488d Make serialized window layout serialize abosulte position properties 6 年前
Jens Holm 11eb245d Add acess to master previews texture view and add default size for preveiw in uss 6 年前
Jens Holm 6a079706 Add function in WinowDockingLayout to apply layout position or size 6 年前
GitHub eae8c0fc Merge pull request #293 from Unity-Technologies/vector-input-fields 6 年前
Jens Holm d411c659 Refactor resize side handels to use absolute position properties 6 年前
GitHub 0d17d3ed Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control 6 年前
Martin Thorzen cfd61180 New node settings. Moved the createsettingselement to the master node 6 年前
Martin Thorzen abd8a058 Made IMayRequirePosition public 6 年前
Jens Holm 839077f9 Refactor WindowDraggable to use posiiton left and position right properties 6 年前
GitHub 685fecd6 Merge pull request #286 from Unity-Technologies/trunk-compatibility 6 年前
Peter Bay Bastian 13a428be More trunk compatibility fixes 6 年前
Martin Thorzen 57b10b82 [FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them. 6 年前
Martin Thorzen 9720e0dc Added input fields to the vector nodes 6 年前
Jens Holm 3531f878 Make master preview have a default position similar to the blackboard 6 年前
GitHub 9eb3f510 Merge pull request #1029 from Unity-Technologies/update-shadergraph 6 年前
Peter Bay Bastian b8114a3a Update ShaderGraph submodule (DO NOT BACKPORT) 6 年前
Joel de Vahl 73b75a26 Make sure we get the correct lightmap decode parameters when in gamma mode 6 年前
GitHub ceaafcae Rename the "Enable Ultra Quality SSS" option 6 年前
Robert Srinivasiah 14e8b51f Merge remote-tracking branch 'origin/master' into hdrp-xr-bigtile 6 年前
sebastienlagarde 6d6c47f8 Fixed comment and typo about line light function/calculation 6 年前
Robert Srinivasiah bbed8914 Cleanup comments 6 年前
Andre McGrail c59ab44d Meta Fix, using world2clip instead of pbject2clip 6 年前
sebastienlagarde b25e74b2 Various light fix for HD 6 年前
Robert Srinivasiah 1dbc76c2 Working implementation of stereo big tile 6 年前
GitHub f469d277 Merge pull request #1024 from Unity-Technologies/LW-MaterialUpgrades 6 年前
Robert Srinivasiah ca84b696 Create LightCullUtils.hlsl to manage light index generation 6 年前
GitHub 6a69b095 Merge pull request #1021 from Unity-Technologies/lwrp-xr-per-cam 6 年前
Robert Srinivasiah 35e49053 Support stereoized g_mScrProjectionArr in bigtile 6 年前
GitHub 793fe433 Merge pull request #1020 from Unity-Technologies/lwrp-xr-shader-fixes 6 年前
Robert Srinivasiah a9ca9749 Annotate changes needed in Big Tile Shader 6 年前
Robert Srinivasiah 3c4b3fab LWRP - Disable stereo on cams that don't have both target eyes enabled 6 年前
GitHub 52091cce Merge pull request #1022 from Unity-Technologies/update-shadergraph 6 年前
Robert Srinivasiah 7733d48a Merge remote-tracking branch 'origin/master' into hdrp-xr-bigtile 6 年前
sebastienlagarde c7dc67eb Make sure passes that require UV2 and UV3 actually have access to them 6 年前
GitHub 41034aa7 Merge pull request #1016 from Unity-Technologies/pr/1014 6 年前
sebastienlagarde 5ca9a48a Move Shader.globalRenderPipeline = "HDRenderPipeline" at a better place 6 年前
sebastienlagarde 2e64322b Rename HDPipeline => HDRenderPipeline + Fix issue with decal.shader 6 年前
Matt Dean 938ae294 Add pipeline subshader tags for HD 6 年前
GitHub 47d42b36 Merge pull request #1 from Unity-Technologies/master 6 年前
GitHub c1b7ac66 Merge pull request #1012 from Unity-Technologies/HDRP_MaterialUpgrader 6 年前
Remy 50623c84 Merge remote-tracking branch 'origin/master' into HDRP_MaterialUpgrader 6 年前
sebastienlagarde 29c37387 HDRenderPipeline: fix compil issue in upgrader 6 年前
Joel de Vahl 398a11e4 Fixed a few upgrading bugs 6 年前
sebastienlagarde 00c5c204 Fix wrong pragma 6 年前