Thomas Hourdel
dcedff6e
Added motion vectors support; Refactored HDCamera
7 年前
Thomas Hourdel
05d8abb9
Removed debug symbols
7 年前
Thomas Hourdel
db994ece
Added support for jittered projection matrix; Fixed motion vectors
7 年前
Thomas Hourdel
efcdad03
Fixed motion vectors and camera relative rendering
7 年前
sebastienlagarde
2016f575
HDRenderPipeline: Move ShaderConfig.cs.hlsl to ShaderVariables.hlsl
7 年前
Peter Bay Bastian
a1133cd9
Update #includes of ShaderLibrary to new path
7 年前
Evgenii Golubev
13210372
Use macros instead of directly referencing matrix variables
7 年前
Peter Bay Bastian
9dd5e5c5
Change shader include paths to take advantage of Core being an include path now
7 年前
Evgenii Golubev
0ed1b80b
Global rename
positionSS -> positionNDC
unPositionSS -> positionSS
unTileCoord -> tileCoord
ComputeScreenSpacePosition() -> ComputeNormalizedDeviceCoordinates()
7 年前
sebastienlagarde
f10a2a97
Add stencil test + split object and camera velocity
7 年前
sebastienlagarde
d032f5a2
Update all shader with correct stencil write mask
7 年前
Evgenii Golubev
3f20aa04
Modify _PrevViewProjMatrix for camera-relative rendering
7 年前
sebastienlagarde
4b26e012
Move all core file to subfolder CoreRP + update shader include path to CoreRP/ShaderLibrary
7 年前
Thomas
9b1dd7e6
Fixed flipped camera motion vectors
7 年前
sebastienlagarde
ad00b16a
Merged GetPositionInput and UpdatePositionInput into one set of GetPositionInput overloads.
7 年前
sebastienlagarde
003ed8ce
Add pipeline subshader tags for HD
7 年前
sebastienlagarde
9630d754
Rename HDPipeline => HDRenderPipeline + Fix issue with decal.shader
7 年前
Evgenii Golubev
a3e9bdfc
Improve the support of orthographic rendering
7 年前
sebastienlagarde
89270e64
Rename _MainDepthTexture to _CameraDepthTexture (For builtin compatibility)
Old code require to use _CameraDepthTexture name, we have change it to
MainDepthTexture a while ago because of bug due to usage of
GetTemporaryRT, as we don't use GetTemporaryRT anymore we can now come
back to the original name
7 年前
sebastienlagarde
ded6bbde
Homegenize code of motion vector + fix discrepency between object and camera motion blur
7 年前
sebastienlagarde
e7211667
Add comment
7 年前
sebastienlagarde
3168adb5
Fix for shader include paths for external shaders (not in Asset folder)
This pull request is to fix the relative paths written in the shader pass definition files. These files emit the "file not found" error when included from external shaders (e.g. custom shader defined in a user project).
6 年前