22 次代码提交 (cda0e4a3-c903-490c-9391-ba7f7c9b470f)

作者 SHA1 备注 提交日期
Thomas Hourdel dcedff6e Added motion vectors support; Refactored HDCamera 7 年前
Thomas Hourdel 05d8abb9 Removed debug symbols 7 年前
Thomas Hourdel db994ece Added support for jittered projection matrix; Fixed motion vectors 7 年前
Thomas Hourdel efcdad03 Fixed motion vectors and camera relative rendering 7 年前
sebastienlagarde 2016f575 HDRenderPipeline: Move ShaderConfig.cs.hlsl to ShaderVariables.hlsl 7 年前
Peter Bay Bastian a1133cd9 Update #includes of ShaderLibrary to new path 7 年前
Evgenii Golubev 13210372 Use macros instead of directly referencing matrix variables 7 年前
Peter Bay Bastian 9dd5e5c5 Change shader include paths to take advantage of Core being an include path now 7 年前
Evgenii Golubev 0ed1b80b Global rename 7 年前
sebastienlagarde f10a2a97 Add stencil test + split object and camera velocity 7 年前
sebastienlagarde d032f5a2 Update all shader with correct stencil write mask 7 年前
Evgenii Golubev 3f20aa04 Modify _PrevViewProjMatrix for camera-relative rendering 7 年前
sebastienlagarde 4b26e012 Move all core file to subfolder CoreRP + update shader include path to CoreRP/ShaderLibrary 7 年前
Thomas 9b1dd7e6 Fixed flipped camera motion vectors 7 年前
sebastienlagarde ad00b16a Merged GetPositionInput and UpdatePositionInput into one set of GetPositionInput overloads. 7 年前
sebastienlagarde 003ed8ce Add pipeline subshader tags for HD 7 年前
sebastienlagarde 9630d754 Rename HDPipeline => HDRenderPipeline + Fix issue with decal.shader 7 年前
Evgenii Golubev a3e9bdfc Improve the support of orthographic rendering 7 年前
sebastienlagarde 89270e64 Rename _MainDepthTexture to _CameraDepthTexture (For builtin compatibility) 7 年前
sebastienlagarde ded6bbde Homegenize code of motion vector + fix discrepency between object and camera motion blur 7 年前
sebastienlagarde e7211667 Add comment 7 年前
sebastienlagarde 3168adb5 Fix for shader include paths for external shaders (not in Asset folder) 6 年前