4 次代码提交 (ca6b7f62-e84a-4e95-9d6c-b82930202f48)

作者 SHA1 备注 提交日期
Arnaud Carre 0e9c9040 add a new shader using 8 textures layers 8 年前
Arnaud Carre 05fd006e HDTest scene for fast batch rendering 8 年前
Arnaud Carre e0c0338a update lightprobe scene to test PerMaterial persistent buffer (all materials has different _BaseColor) 8 年前
Arnaud Carre 66e32153 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering 8 年前