16 次代码提交 (c64e11b4-6dfb-4fd7-bb6d-2a00e0c29e3e)

作者 SHA1 备注 提交日期
Thomas 45dc22f9 Refactored the debug menu 7 年前
Thomas 8a390de1 Skip drawing empty panels 7 年前
Thomas 82ec2403 Disallowed using the editor debug window at the same time as the runtime one 7 年前
sebastienlagarde 240571a1 Undo/redo/sync/serialization fixes 7 年前
Thomas 12334521 Undo/redo/sync/serialization fixes 7 年前
Frédéric Vauchelles 3ebd77c1 Added Flags.ForceUpdate on DebugPanels 7 年前
Julien Ignace d71724e7 Fixed a null ref exception with DebugWindow when users keep the window open then close/reopen Unity 7 年前
Julien Ignace b5270042 Fixed a null ref exception with DebugWindow when users keep the window open then close/reopen Unity 7 年前
Frédéric Vauchelles 4fbb1c4f (wip) Added refraction model 7 年前
Frédéric Vauchelles 7c52d2d3 Renamed Flags.ForceUpdate => Flags.EditorForceUpdate 7 年前
sebastienlagarde 96ce456b Fix issue with framesettings on HDRP Asset and debug windows 7 年前
Thomas 7fc1f0a9 Fixed empty editor debug window on srp asset reload 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
sebastienlagarde b9f53360 HDRP: Rename debug windows + change menu location 7 年前
sebastienlagarde ec4f2ed5 Add option to remove shader variant + update changelog to correct format 7 年前
sebastienlagarde 367f433e Move debug windows to Analysis sub menu 6 年前