6965 次代码提交 (b735ad3e-eee0-4d78-b32f-de906529d58c)

作者 SHA1 备注 提交日期
Tim Cooper 1eaab6d4 [MaterialGraph] Compiling (and working) specular / metal setups. 9 年前
vlad-andreev 9854fa87 updated shaders after the 5.4 merge 9 年前
Tim Cooper 3138de7e [Shader Graph]Fix minor issues as they are encountered 9 年前
mmikk 7c5b7deb adding a skydome 9 年前
Tim Cooper 2de768fd [Shader Graph]Making it work on current setup. 9 年前
mmikk c8549891 get rid of redundant blendmode routines 9 年前
mmikk 27ed7249 throwing in fptl project 9 年前
Joachim Ante e552280d GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 9 年前
Joachim Ante 8c526b38 line endings and remove unused code 9 年前
Joachim Ante 7f741951 Initial ScriptableRenderLoop 9 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 9 年前