7 次代码提交 (b735ad3e-eee0-4d78-b32f-de906529d58c)

作者 SHA1 备注 提交日期
Tim Cooper 8a87c992 More refactoring. 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Tim Cooper 5a5f791f Working on improving texture node: 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Martin Thorzen fc1154db [FIX] #162 Checking if the texture has changed or not and updating accordingly. 7 年前
Peter Bay Bastian 0e49b142 * Fix Serializable(Cubemap|Mesh|Texture) classes 7 年前
Peter Bay Bastian c27172ce Fix warnings from about unused variables that are kept there for legacy deserialization 7 年前