149 次代码提交 (b6ca28a2-8b68-4960-ab39-ee7a37c8c38b)

作者 SHA1 备注 提交日期
Tim Cooper 3e4c0174 [Material Graph]Add in general node collapse. 8 年前
Tim Cooper 1b5c5494 [Material Graph]Refactoring drawing. Working general drawing. 8 年前
Tim Cooper b824e4af [material graph] ensure logger is valid 8 年前
Tim Cooper 3958bdb1 [Material Graph]Rearrange project. 8 年前
Tim Cooper 404ea34c [material graph]Moving namespaces / extract things to interface 8 年前
Tim Cooper 2630ebd1 [Material Graph]Material graph does not need reference to owner + more tests. 8 年前
Tim Cooper 0de2d9bd [Material Graph] Mode node collecton code to NodeUtils away from member functions 8 年前
Tim Cooper 6cf26ef3 [Material Graph] Add a test for serializable node 8 年前
Tim Cooper 8f52ff02 [Material Graph]Finish tests for serializable graph 8 年前
Tim Cooper ed811c3c [material graph]Tidy slot reference usages + update tests. 8 年前
Tim Cooper 327231db [Material graph]More tests + fixes along the way. 8 年前
Tim Cooper c142890b [Material graph]Logging 8 年前
Tim Cooper 07060e1e [materialgraph] start removing old things. 8 年前
Tim Cooper cf6628c6 [material graph]Fix serialization issues + start adding unit tests 8 年前
Joachim Ante e552280d GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 8 年前
Joachim Ante 8c526b38 line endings and remove unused code 8 年前
Joachim Ante 7f741951 Initial ScriptableRenderLoop 8 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 8 年前