402 次代码提交 (b55fa843-fe68-4b7d-8f9f-a6dff5c413d9)

作者 SHA1 备注 提交日期
Tim Cooper 327231db [Material graph]More tests + fixes along the way. 9 年前
Tim Cooper c142890b [Material graph]Logging 9 年前
Tim Cooper 07060e1e [materialgraph] start removing old things. 9 年前
Tim Cooper cf6628c6 [material graph]Fix serialization issues + start adding unit tests 9 年前
Tim Cooper 7a1ca7ce [material graph]Compiles again. 9 年前
Tim Cooper 418682b1 [Material Graph]Refactoring graph architecture. 9 年前
mmikk 39745dc1 more cosmetics on refl shader 9 年前
mmikk e056bb2f minor cosmetics fixes to refl probes stuff 9 年前
mmikk e37eac8f adding support for rotatable refl probes 9 年前
vlad-andreev c0867e22 fixed linear rendering 9 年前
vlad-andreev cb101a89 fptl: fixed broken rendering on scene property change 9 年前
vlad-andreev 4382d424 fixed scene view 9 年前
vlad-andreev 95f2a88a fixed asserts 9 年前
vlad-andreev 0f3f4930 tabs 9 年前
vlad-andreev 63781976 fixed compute buffer leak 9 年前
vlad-andreev 9854fa87 updated shaders after the 5.4 merge 9 年前
mmikk 7c5b7deb adding a skydome 9 年前
mmikk c8549891 get rid of redundant blendmode routines 9 年前
mmikk 27ed7249 throwing in fptl project 9 年前
Joachim Ante e552280d GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 9 年前
Joachim Ante 8c526b38 line endings and remove unused code 9 年前
Joachim Ante 7f741951 Initial ScriptableRenderLoop 9 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 9 年前