Remy
|
3ca3520e
|
Cleanup distortion test ressource
Update test templates
Start Distortion test Scene.
|
7 年前 |
GitHub
|
4225bc5a
|
Merge pull request #568 from Unity-Technologies/HDRP-GraphicTests
Hdrp graphic tests
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7 年前 |
Julien Ignace
|
220e0aff
|
Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3
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7 年前 |
GitHub
|
9ef5873f
|
Merge pull request #571 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Evgenii Golubev
|
6cea0d27
|
Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Unity-2017.3
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7 年前 |
Evgenii Golubev
|
fdcd7680
|
Merge branch 'Unity-2017.3' of https://github.com/EvgeniiG/ScriptableRenderLoop into volumetrics
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7 年前 |
Remy
|
a69c5c73
|
Finished Distortion features tests
|
7 年前 |
GitHub
|
efed95fd
|
Merge pull request #579 from Unity-Technologies/HDRP-GraphicTests
Finished Distortion features tests
|
7 年前 |
Felipe Lira
|
e4ffdd2d
|
Merge branch 'Unity-2017.3' into LightweightPipeline
|
7 年前 |
GitHub
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62808466
|
Merge pull request #585 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Evgenii Golubev
|
d1c74bcb
|
Merge branch 'master'
|
7 年前 |
Julien Ignace
|
0a60dd2a
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
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7 年前 |
Paul Melamed
|
d31d3ab4
|
Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into prototype/decals
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitData.hlsl
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7 年前 |
Peter Andreasen
|
5d36f104
|
Merged master
|
7 年前 |
Julien Ignace
|
4919b7ad
|
Merge branch 'master' into Branch_ScreenSpaceShadows
# Conflicts:
# ScriptableRenderPipeline/Core/ShaderLibrary/Random.hlsl
# ScriptableRenderPipeline/Core/Shadow/AdditionalShadowData.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDStringConstants.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/Editor/HDLightEditor.Styles.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/Editor/HDLightEditor.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/DeferredDirectionalShadow.compute
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
# ScriptableRenderPipeline/HDRenderPipeline/ShaderVariablesFunctions.hlsl
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7 年前 |
Remy
|
bb848eef
|
Add range attenuation toggle test in light parameters
Disable distord texture mips as workaround for thig bug : https://fogbugz.unity3d.com/f/cases/988983/
|
7 年前 |
GitHub
|
72c1efa3
|
Merge pull request #818 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
|
7 年前 |
sebastienlagarde
|
26147e28
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
Frédéric Vauchelles
|
ca10cd2f
|
Merge
|
7 年前 |
Felipe Lira
|
c51ce48c
|
Merged master
|
7 年前 |
John
|
dea94b9d
|
Merge branch 'master' into LW-ScreenSpaceShadows
|
7 年前 |
Paul Melamed
|
15162b54
|
Merge branch 'master' into prototype/decals_premult_alpha
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/ShaderPass/ShaderPassDBuffer.hlsl
|
7 年前 |
John
|
cf25c602
|
Merge master
|
7 年前 |
Peter Andreasen
|
8b8ef607
|
Merge remote-tracking branch 'origin/master' into sample_game
|
7 年前 |
sebastienlagarde
|
c3198024
|
Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa
|
7 年前 |
Remy
|
bdf92815
|
Re-Enable mip map filtering on distortion texture to spot if negative values are clamped or not.
|
7 年前 |
GitHub
|
ada2f050
|
Merge pull request #908 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
|
7 年前 |
Frédéric Vauchelles
|
78ba9e5b
|
Merge master
|
7 年前 |
sebastienlagarde
|
b1b2e631
|
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
|
7 年前 |
John
|
3174776d
|
Merge branch 'master' into LW-ScreenSpaceShadows
|
7 年前 |
John
|
0a72692b
|
Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand
|
7 年前 |
sebastienlagarde
|
301dbf72
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-shading
|
7 年前 |
Paul Melamed
|
75b17fab
|
Merge branch 'master' into decals/clustered
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Decal/Decal.hlsl
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Decal/DecalUtilities.hlsl
|
7 年前 |
Evgenii Golubev
|
070349c8
|
Merge branch 'master'
|
7 年前 |
sebastienlagarde
|
a450e83a
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
Evgenii Golubev
|
e768893e
|
Merge branch 'master'
|
7 年前 |
Peter Andreasen
|
04b933d9
|
merged with master
|
7 年前 |