Frédéric Vauchelles
|
67e5ae1f
|
Updated test scene for distortion
|
7 年前 |
Frédéric Vauchelles
|
00943f50
|
Updated test scene
|
7 年前 |
Frédéric Vauchelles
|
c84fe71e
|
Updated test scene
|
7 年前 |
Frédéric Vauchelles
|
5d435f0e
|
Test scene for realtime cubemaps
|
7 年前 |
GitHub
|
b13cc702
|
Merge pull request #612 from Unity-Technologies/feature/realtimeCubemap
Feature/realtime cubemap
|
7 年前 |
Remy
|
c22205d7
|
Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests
|
7 年前 |
Evgenii Golubev
|
8ee2d44f
|
Merge 'master'
|
7 年前 |
Peter Andreasen
|
b6423cf9
|
merge
|
7 年前 |
Felipe Lira
|
e45df6b6
|
Merge branch 'master' into LightweightPipeline
|
7 年前 |
Paul Melamed
|
68425c93
|
Merge branch 'master' into prototype/decals
# Conflicts:
# SampleScenes/HDTest/GraphicTest/RealtimeCubemaps.meta
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDStringConstants.cs
# ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitData.hlsl
|
7 年前 |
Raymond Graham
|
1118c956
|
Merge branch 'master' into motionVectorSupport
|
7 年前 |
Julien Ignace
|
4919b7ad
|
Merge branch 'master' into Branch_ScreenSpaceShadows
# Conflicts:
# ScriptableRenderPipeline/Core/ShaderLibrary/Random.hlsl
# ScriptableRenderPipeline/Core/Shadow/AdditionalShadowData.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDStringConstants.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/Editor/HDLightEditor.Styles.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/Editor/HDLightEditor.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/DeferredDirectionalShadow.compute
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
# ScriptableRenderPipeline/HDRenderPipeline/ShaderVariablesFunctions.hlsl
|
7 年前 |