GitHub
|
fcd97941
|
Merge pull request #75 from Unity-Technologies/master
Update from master
|
7 年前 |
Peter Bay Bastian
|
0b1c506d
|
Fix direction on some gradients
|
7 年前 |
Peter Bay Bastian
|
dc8375d3
|
Gradient edges
|
7 年前 |
Peter Bay Bastian
|
347edc88
|
Colored edges! (also, unify node and edge view creation)
|
7 年前 |
Peter Bay Bastian
|
73c2bce4
|
Properly dispose of MaterialNodeViews
|
7 年前 |
Jens Holm
|
0f07c1c0
|
Add mesh selection for master node preveiw
|
7 年前 |
Peter Bay Bastian
|
17a5050c
|
Fix hanging edges for collapsed nodes after undo/redo
Reduce the amount of `ValidateGraph()` calls when undo/redo'ing to 2 rather than once per node and edge per graph
|
7 年前 |
Peter Bay Bastian
|
867e4ea2
|
Replace OnGraphChange with polling-based change tracking system
|
7 年前 |
Tim Cooper
|
9ff93cdb
|
Add specific material slot types and port code generation node to use them.
|
7 年前 |
Jens Holm
|
706ca05d
|
Add null check for serialized object in MaterialGraphEditWindow
|
7 年前 |
Matt Dean
|
a3c5d049
|
Input Part 1
Input/Basic (WIP)
Input/Scene (WIP)
|
7 年前 |
Jens Holm
|
2ecc2e08
|
Add copy to clipboard for selected node
|
7 年前 |
Matt Dean
|
6f70ee57
|
Added Hyperbolic Cos/Tan
|
7 年前 |
Peter Bay Bastian
|
52f7080a
|
more party
|
7 年前 |
Matt Dean
|
da4c61fd
|
Maths Part 4
- Maths/Vector (finish)
- Maths/Derivative
- Maths/Trigonometry
- Maths/Matrix (temporarily removed for rewrite)
- Moved CommonMatrix enum to MatrixCommonNode.cs and removed file
|
7 年前 |
Peter Bay Bastian
|
ae4febc2
|
Use rendering settings from current scene
|
7 年前 |
Matt Dean
|
d085dca3
|
Maths Part 3
- Cleanup after merge
- Started on Maths/Vector
- Fixed Log and Exponential outputs
- Partial Derivative is WIP
|
7 年前 |
Peter Bay Bastian
|
8407756d
|
Workaround sRGB issue in UIElements such that previews are now rendered correctly
|
7 年前 |
GitHub
|
21a946ef
|
Merge pull request #73 from Unity-Technologies/master
Merge master
|
7 年前 |
Patrick Fournier
|
2f6fe8fb
|
Remove values that are set by default on parent class.
|
7 年前 |
Matt Dean
|
25f091c2
|
Missed file
|
7 年前 |
Matt Dean
|
31068f89
|
More PR fixes
|
7 年前 |
Matt Dean
|
9772a011
|
More PR fixes
|
7 年前 |
Matt Dean
|
b4599393
|
Fix merge conflicts for PR
|
7 年前 |
Matt Dean
|
3ca3abee
|
Maths Part 2
- Maths/Interpolation
- Maths/Round
- Fix merge conflict for PR
|
7 年前 |
GitHub
|
bd071d2c
|
Merge pull request #515 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Tim Cooper
|
cfc92bad
|
update package def.
|
7 年前 |
Tim Cooper
|
e9f10553
|
Fix dependency
|
7 年前 |
Tim Cooper
|
b16686d0
|
strip hd pipe for now when in package.
|
7 年前 |
Tim Cooper
|
1094a25f
|
move HD using class data from core.
|
7 年前 |
GitHub
|
59c35fd3
|
Merge pull request #484 from Unity-Technologies/Recreate-light-list-PR
Recreate light list pr
|
7 年前 |
Sebastien Lagarde
|
2b49d121
|
Re add sample scene
|
7 年前 |
Sebastien Lagarde
|
d36f89ad
|
add files
|
7 年前 |
GitHub
|
9d30417f
|
Merge pull request #482 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
39471547
|
Merge pull request #480 from Unity-Technologies/revert-477-revert-475-lightlists
Revert "Revert "light/probe lists reference implementation""
|
7 年前 |
GitHub
|
aca7c5b3
|
Revert "Revert "light/probe lists reference implementation""
|
7 年前 |
GitHub
|
be80c8a3
|
Merge pull request #477 from Unity-Technologies/revert-475-lightlists
Revert "light/probe lists reference implementation"
|
7 年前 |
GitHub
|
377ca98b
|
Revert "light/probe lists reference implementation"
|
7 年前 |
GitHub
|
bd6266f8
|
Merge pull request #475 from Unity-Technologies/lightlists
light/probe lists reference implementation
|
7 年前 |
GitHub
|
17bdc932
|
Merge pull request #476 from Unity-Technologies/Unity-2017.3
Merge 2017.3
|
7 年前 |
vlad-andreev
|
738479fe
|
cleanup
|
7 年前 |
vlad-andreev
|
8f499afb
|
light/probe lists reference implementation
|
7 年前 |
GitHub
|
6213cc0b
|
Merge pull request #470 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
468b9b08
|
Merge pull request #457 from Unity-Technologies/revert-455-feature/transparency
Revert "Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…"
|
7 年前 |
GitHub
|
d522b968
|
Revert "Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…"
|
7 年前 |
GitHub
|
bd30b9be
|
Merge pull request #455 from Unity-Technologies/feature/transparency
Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…
|
7 年前 |
GitHub
|
f49bc2d1
|
Merge pull request #450 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
ae958d8a
|
Merge pull request #445 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
1137cfb3
|
Merge pull request #441 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
5a04d527
|
Merge pull request #438 from Unity-Technologies/Unity-2017.3
Merge pull request #437 from Unity-Technologies/Branch_FixDepthBuffer…
|
7 年前 |