Frédéric Vauchelles
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7a47594e
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Updated RTHandle class to an instance class
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7 年前 |
Frédéric Vauchelles
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70ed0378
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wip buffered RTHandle system for cameras
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7 年前 |
Frédéric Vauchelles
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ca61ff42
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Updated beffered RTHandle system
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7 年前 |
Frédéric Vauchelles
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12acef66
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Fixed history buffer binding
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7 年前 |
Frédéric Vauchelles
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3eb55fa2
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Some fixes of RTHandleSystem
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7 年前 |
Frédéric Vauchelles
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d9f5b4f5
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Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/Textures/RTHandleSystem.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDUtils.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipelineResources/BufferPyramid.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyManager.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/SkyRenderingContext.cs
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7 年前 |
Evgenii Golubev
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32c0fc42
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Port integral and density buffers to the RTHandle system
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7 年前 |
Evgenii Golubev
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f1877508
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Update GetRenderTargetAutoName() to support volume textures
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7 年前 |
Tim Cooper
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fafb59af
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Run code formatter.
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7 年前 |
Julien Ignace
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5c5547e8
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Removed a bunch of GC.Alloc each frame.
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6 年前 |