1625 次代码提交 (8e3bfd4a-33cb-43cf-b936-7caef65a29e8)

作者 SHA1 备注 提交日期
vlad-andreev ddafcda1 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
mmikk 39745dc1 more cosmetics on refl shader 8 年前
mmikk e056bb2f minor cosmetics fixes to refl probes stuff 8 年前
mmikk e37eac8f adding support for rotatable refl probes 8 年前
vlad-andreev 60d4b7c4 shader upgrade to 5.5 8 年前
vlad-andreev c0867e22 fixed linear rendering 8 年前
vlad-andreev cb101a89 fptl: fixed broken rendering on scene property change 8 年前
vlad-andreev 4382d424 fixed scene view 8 年前
vlad-andreev 95f2a88a fixed asserts 8 年前
vlad-andreev 0f3f4930 tabs 8 年前
vlad-andreev 63781976 fixed compute buffer leak 8 年前
vlad-andreev 9854fa87 updated shaders after the 5.4 merge 8 年前
mmikk 7c5b7deb adding a skydome 8 年前
mmikk c8549891 get rid of redundant blendmode routines 8 年前
mmikk 27ed7249 throwing in fptl project 9 年前
Joachim Ante e552280d GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 9 年前
Joachim Ante 8c526b38 line endings and remove unused code 9 年前
Joachim Ante 7f741951 Initial ScriptableRenderLoop 9 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 9 年前