38 次代码提交 (8d732769-33b7-4f0f-8fff-e4d3ecd6300d)

作者 SHA1 备注 提交日期
Julien Ignace 2b609ae4 - Split Debug classes in separate files 7 年前
Julien Ignace d50d5989 Post merge fix 7 年前
sebastienlagarde a8480a83 First draft 7 年前
Sebastien Lagarde b8b6dd9b Push second draft 7 年前
sebastienlagarde d1c884e4 Add Lux meter debug mode 7 年前
sebastienlagarde 6c8462a0 Refactor all the code of colorpicking to make a more general version 7 年前
Frédéric Vauchelles df67690c [PlanarRelfection] Fixed projection for plaanr reflection, added debug mode for proxy volumes 7 年前
Frédéric Vauchelles 42e300fe [PlanarProbe] Provide full size array of available VP matrices to shaders 7 年前
Frédéric Vauchelles f84484dc [ScreenSpaceProjection] added debug modes 7 年前
sebastienlagarde 9afa4d41 First draft 7 年前
Sebastien Lagarde c24ba107 Few adjustement 7 年前
Frédéric Vauchelles 672c909b Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Frédéric Vauchelles 56d74148 (wip) added debug for screen space tracing 7 年前
Frédéric Vauchelles 8a772b86 [ScreenSpaceTracing] fixed dirVS, added debugs 7 年前
Frédéric Vauchelles 17eb7e3c [ScreenSpaceTracing] (wip) step by step debugging 6 年前
Thomas 45dc22f9 Refactored the debug menu 6 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 6 年前
sebastienlagarde e519cc25 HDRenderPipeline: Add specular color debug override 6 年前
Frédéric Vauchelles ae245c12 Updated debug for screen space tracing 6 年前
Frédéric Vauchelles 070dec58 Added int to switch between raymarching algorithm for testing purpose 6 年前
uygar 32641789 Enabled support for rendering into slices as the runtime supports it now. 6 年前
Julien Ignace 36fb4e21 Added debug exposure parameter to several debug modes. 6 年前
Frédéric Vauchelles 085e9237 (wip) Refactored screen space tracing for refraction 6 年前
Frédéric Vauchelles 4fbb1c4f (wip) Added refraction model 6 年前
Frédéric Vauchelles 5ef1d97f (wip) Added debug for proxy and hiz refraction modes 6 年前
sebastienlagarde 9298afe1 Remove osbole debug mode: EnvironmentProxyVolume and EnvironmentSampleCoordinates 6 年前
sebastienlagarde fbf1ccab Remove indirect GTAO debug mode 6 年前
sebastienlagarde 5799a070 Fix issue with override value in debug 6 年前
Frédéric Vauchelles 7df2f723 Refactoring and adding linear raymarch for Hiz and proxy 6 年前
Frédéric Vauchelles 638799d0 Fixed hit weight calculate 6 年前
Frédéric Vauchelles 842b295a Added debug for sampled color in raymarching 6 年前
Frédéric Vauchelles 27865707 Reproject SSR with motion vectors 6 年前
Tim Cooper fafb59af Run code formatter. 6 年前
Antoine Lelievre edaa6a3d Added VisualizeShadowMasks mode in Lighting debug 6 年前
Antoine Lelievre 03c9b17a Add option to disable light by type in the debug menu 6 年前
Antoine Lelievre c278bbee Simplified Show light type debug settings 6 年前
Antoine Lelievre 7c21615a Added Luminance meter 6 年前
Anis Benyoub e30715d6 Implement an option to display the light volumes of Point, Spot, Line, Rectangular Lights and Reflection probes 6 年前