3513 次代码提交 (7b22dfdd-af30-4460-8862-4544fa6d2c4c)

作者 SHA1 备注 提交日期
sebastienlagarde 7f832617 HDRenderPipeline: Update sky editor 8 年前
GitHub 1619b028 Merge pull request #371 from Unity-Technologies/clean-sky-environment-update 8 年前
sebastienlagarde bef8557a Fix compilation 8 年前
sebastienlagarde 7893ff23 HDRenderPipeline: enable hash code on render target for dirty GI + do generate mipmaps manually 8 年前
sebastienlagarde ff9d0813 HDRenderPipeline: factor IBL weight function in lightloop 8 年前
Evgenii Golubev 70cf921d Clean up the area light code 8 年前
sebastienlagarde 1a15899e HDRenderPipeline: few minor cleanup comment 8 年前
Evgenii Golubev 471342f0 Factor out multiplication by 'lightData.color' 8 年前
sebastienlagarde 508fec3a HDRenderPipeline: add setter for scene settings 8 年前
Evgenii Golubev 1928fe74 Add transmission to line lights 8 年前
GitHub e47845fe Merge pull request #370 from Unity-Technologies/Add-clear-coat 8 年前
sebastienlagarde 90dcb63d HDRenderPipeline: Update test scene with clear coat test 8 年前
Evgenii Golubev 4bc21a86 Optimize area lights a bit 8 年前
sebastienlagarde 38888e9e remove comment 8 年前
Evgenii Golubev 8091bf54 Refactor EvaluateTransmission() to share more code 8 年前
sebastienlagarde 4ed252e3 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-clear-coat 8 年前
Evgenii Golubev 291342ad Add a reference implementation of transmission for rectangular area lights 8 年前
GitHub 26b677d6 Merge pull request #369 from EvgeniiG/master 8 年前
Evgenii Golubev 5e60f635 Merge branch 'master' 8 年前
Evgenii Golubev 49f52c6c Factor out EvaluateTransmission() & premultiply 8 年前
GitHub 7be53b88 Merge pull request #368 from Unity-Technologies/maxSmoothness-and-disable-range-attenuation 8 年前
GitHub 2e04dfe0 Merge pull request #367 from EvgeniiG/master 8 年前
Evgenii Golubev 845d5061 Port Morten's orthographic FPTL changes to HDRP 8 年前
sebastienlagarde e2c021c4 Add clear coat material in Lit + few cleanup 8 年前
GitHub e4df0571 Merge pull request #366 from EvgeniiG/master 8 年前
Peter Bay Bastian 4be8c24e Update preview toggle button to mostly match design 7 年前
Peter Bay Bastian 418c94c0 Fix bug in Vector nodes 7 年前
Matt Dean abed850e Merge master 7 年前
Peter Bay Bastian d284676f Fix duplicate type parenthesis on sub-graph nodes 7 年前
Peter Bay Bastian 4391569c Use asset name for sub-graph nodes 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Peter Bay Bastian e4b6371d Add undo step for drag and dropping sub-graphs 7 年前
Peter Bay Bastian 81d2a867 Add drag and drop to graph for Texture2D and subgraphs 7 年前
Matt Dean 03923b0b Input Part 3 7 年前
Jens Holm 401ef689 Set error texture filtermode to point 7 年前
Matt Dean f3353a02 Input Part 2 7 年前
Peter Bay Bastian 3f1df674 PreviewSystem -> PreviewManager 7 年前
GitHub fcd97941 Merge pull request #75 from Unity-Technologies/master 7 年前
Peter Bay Bastian 0b1c506d Fix direction on some gradients 7 年前
Peter Bay Bastian dc8375d3 Gradient edges 7 年前
Peter Bay Bastian 347edc88 Colored edges! (also, unify node and edge view creation) 7 年前
Peter Bay Bastian 73c2bce4 Properly dispose of MaterialNodeViews 7 年前
Jens Holm 0f07c1c0 Add mesh selection for master node preveiw 7 年前
Peter Bay Bastian 17a5050c Fix hanging edges for collapsed nodes after undo/redo 7 年前
Peter Bay Bastian 867e4ea2 Replace OnGraphChange with polling-based change tracking system 7 年前
Tim Cooper 9ff93cdb Add specific material slot types and port code generation node to use them. 7 年前
Jens Holm 706ca05d Add null check for serialized object in MaterialGraphEditWindow 7 年前
Matt Dean a3c5d049 Input Part 1 7 年前
Jens Holm 2ecc2e08 Add copy to clipboard for selected node 7 年前
Matt Dean 6f70ee57 Added Hyperbolic Cos/Tan 7 年前