sebastienlagarde
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fd7cfe17
|
HDRenderLoop: Move file/create file/Rename stuff - Related to lighting and shadow
- Effort on shadow design still need to be done
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8 年前 |
Sebastien Lagarde
|
e3c7667f
|
HDRenderLoop: Renmae PositionHS to PositionCS + another pass on shadow design
|
8 年前 |
Paul Demeulenaere
|
2c436ffd
|
Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph
|
8 年前 |
Tim Cooper
|
2b3f2f91
|
[refactor namespace]
UnityEngine.Experimental.ScriptableRenderLoop -> UnityEngine.Experimental.Rendering
UnityEngine.Experimental.ScriptableRenderLoop -> UnityEngine.Experimental.Rendering.{LoopName}
|
8 年前 |
GitHub
|
4925d00e
|
Merge pull request #77 from Unity-Technologies/namespace-refactor
[refactor namespace]
|
8 年前 |
Evgenii Golubev
|
f38f5e1a
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Julien Ignace
|
c5bf4cfb
|
Merge branch 'master' into LayeredLit
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Lit/LitSurfaceData.hlsl
|
8 年前 |
Felipe Lira
|
05e84b23
|
Merge branch 'master' into lowendmobile
|
8 年前 |
Paul Demeulenaere
|
40290c81
|
Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderVariables.hlsl
|
8 年前 |
Arnaud Carre
|
2cdff1ec
|
Merge branch 'master' into batch_rendering
# Conflicts:
# Assets/TestScenes/HDTest/GlobalIlluminationTest.unity
# Assets/TestScenes/HDTest/GlobalIlluminationTest/LightingData.asset
# Assets/TestScenes/HDTest/GlobalIlluminationTest/LightingData.asset.meta
# Assets/TestScenes/HDTest/HDRI.meta
# ProjectSettings/GraphicsSettings.asset
# ProjectSettings/ProjectSettings.asset
|
8 年前 |
Tim Cooper
|
c30d33b8
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
Antti Tapaninen
|
a261aadf
|
Merge branch 'master' into metal-ios
|
8 年前 |
Antti Tapaninen
|
06aa5d1c
|
Merge branch 'master' into metal
|
8 年前 |
Evgenii Golubev
|
9d4c2988
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Arnaud Carre
|
66e32153
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering
# Conflicts:
# Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.shader
# Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitProperties.hlsl
# Assets/ScriptableRenderPipeline/HDRenderPipeline/ShaderVariables.hlsl
# Assets/TestScenes/HDTest/GlobalIlluminationTest.unity
# ProjectSettings/EditorBuildSettings.asset
# ProjectSettings/ProjectVersion.txt
# ProjectSettings/QualitySettings.asset
|
8 年前 |
vlad-andreev
|
3a5b105e
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
uygar
|
8db09493
|
Merge branch 'master' into shadows
|
8 年前 |
Filip Iliescu
|
6e428acc
|
Merge branch 'metal' into classicDeferredMobile
|
8 年前 |