Paul Melamed
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a5eb21ff
|
cleaned up decal shader, added custom UI for decal shader
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7 年前 |
Paul Melamed
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d9d7b2cb
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refactor to address all comments by Sebastien in slack conversation.
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7 年前 |
Paul Melamed
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3b75ece2
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temp fixed include issues for some .compute shaders
added metal, smoothness to decals
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7 年前 |
Paul Melamed
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2df92783
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changed input textures layout for decals
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7 年前 |
Paul Melamed
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e2add901
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intermediate commit for decal height map
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7 年前 |
Paul Melamed
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097ea5b1
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height is being written to dbuffer
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7 年前 |
Paul Melamed
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bd31b3cc
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Temp commit, 1st attempt at instanced decals is working.
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7 年前 |
Paul Melamed
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983ccfcb
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Using proper instancing path.
Force decals to always draw instanced.
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7 年前 |
Tim Cooper
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fafb59af
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Run code formatter.
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7 年前 |
Paul Melamed
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737f9f82
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mesh decal working with an option to use albedo as mask only
decals are always on independent of cull results
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7 年前 |
Paul Melamed
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8b873a1e
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added color swatch to decal material
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7 年前 |
Paul Melamed
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e000418f
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Intermediate work
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7 年前 |
Paul Melamed
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96a4d824
|
inter commit
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7 年前 |
Paul Melamed
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de7b8a99
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mesh decals work with some per channel masks
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7 年前 |
Paul Melamed
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c6fc1808
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Added per channel blend selection mode for decals to render pipe asset
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7 年前 |
Paul Melamed
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f4e0f28f
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added #pragma multicompile to StackLit and some comments
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6 年前 |
Paul Melamed
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d39437c1
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Cleaned up PR
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6 年前 |
Paul Melamed
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1fc5aacc
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adressed PR comments
moved DecalProjector transform update check to LateUpdate so it works correctly when attached to bones.
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6 年前 |
Paul Melamed
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c26acc53
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intermediate commit
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6 年前 |
Paul Melamed
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d25c0df6
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New ui and 3RT/4RT modes work for decals
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6 年前 |
Paul Melamed
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abdc7b2f
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cleanup refactor
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6 年前 |
Paul Melamed
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40459f78
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Change mask map channel selection to use check boxes
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6 年前 |
Paul Melamed
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d366f76e
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Fix decal flags calculation in UI
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6 年前 |
sebastienlagarde
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49764db8
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Update UI for decal material based on artists feedback + add upgrader script
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6 年前 |
sebastienlagarde
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f9d2929b
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Fix Decal 'affect basecolor' to always be display for decal material
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6 年前 |
Paul Melamed
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bf15dbc1
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added depth bias to mesh decals
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6 年前 |
Paul Melamed
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b61a3946
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decal material draw order
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6 年前 |
Paul Melamed
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699f2047
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modified changelog, rearranged inspector order
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6 年前 |
Sebastien Lagarde
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09ca5ea6
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Rename EnableDBuffer to EnableDecals + Fix issue with MAOS
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6 年前 |
Sebastien Lagarde
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699fec18
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Merge branch 'HDRP/staging' into Decal-compilation
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6 年前 |
Evgenii Golubev
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0798e2ee
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Remove _NORMAL_BLEND_SRC_B keyword in decal
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6 年前 |
Paul Melamed
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0533e490
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address PR comments
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6 年前 |
Paul Melamed
|
26eb1cae
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add decals to stacklit material
decals correctly affect normal buffer in forward and for stacklit in deferred
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6 年前 |