Chman
|
9e250d76
|
Added a quick & dirty post-processing stack for artists until the big one is ready
|
8 年前 |
Chman
|
b31fe69f
|
Added more temporary post-processing effects
Bloom, vignette, chromatic aberration, global dithering
|
8 年前 |
Chman
|
76ffa244
|
Cleanup & refactor
|
8 年前 |
GitHub
|
26a09982
|
Merge pull request #142 from Unity-Technologies/postfx-temp
Added more temporary post-processing effects per request
|
8 年前 |
sebastienlagarde
|
e6303174
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-Blend-Mask-Tiling-param
|
8 年前 |
Arnaud Carré arnaud@unity3d.com
|
ca6b7f62
|
Merge branch 'master' into batch_rendering
# Conflicts:
# Assets/BasicRenderBatching.meta
# Assets/BasicRenderBatching/LightingBatching.meta
# Assets/ScriptableRenderLoop/HDRenderPipeline/Material/Lit/LitProperties.hlsl
# Assets/ScriptableRenderLoop/HDRenderPipeline/PostProcess/Resources/Textures.meta
# Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderVariables.hlsl
# Assets/TestScenes/HDTest/CascadedShadowsTest.meta
# Assets/TestScenes/HDTest/GlobalIlluminationTest/LightingData.asset
# Assets/TestScenes/HDTest/GraphicTest/Two Sided/Prefabs/Materials.meta
# Assets/TestScenes/HDTest/Leaf.meta
# Assets/TestScenes/HDTest/Leaf/GroundLeaf.meta
|
8 年前 |
Arnaud Carre
|
89d05b25
|
Merge branch 'batch_rendering' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering
# Conflicts:
# Assets/BasicRenderBatching/LightingBatchingProbe.unity
|
8 年前 |
uygar
|
c8a27740
|
Merge branch 'master' into shadows
|
8 年前 |
runes
|
2ce17b6c
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Felipe Lira
|
0905d0bc
|
Merge branch 'master' into lowendmobile
# Conflicts:
# Assets/ScriptableRenderPipeline/RenderPasses/ShadowRenderPass.cs
# ProjectSettings/QualitySettings.asset
|
8 年前 |
Chman
|
1e1b2949
|
Removed broken temporary bloom implementation
Can cause serious unity crashes & we don't need it anymore
|
8 年前 |
GitHub
|
4564bce6
|
Merge pull request #159 from Unity-Technologies/bloom-removal
Removed broken temporary bloom implementation
|
8 年前 |
Julien Ignace
|
7b4ab969
|
Merge branch 'master' into Branch_SceneSettings
# Conflicts:
# Assets/ScriptableRenderPipeline/HDRenderPipeline/Editor/HDRenderPipelineMenuItems.cs
|
8 年前 |
Evgenii Golubev
|
672495ee
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
uygar
|
77102a68
|
Merge branch 'master' into shadows
|
8 年前 |
Arnaud Carre
|
3c290788
|
Merge branch 'master' into batch_rendering
# Conflicts:
# Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.shader
# Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitProperties.hlsl
# Assets/TestScenes/Big
# Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/Lit_Emissive_Blue.mat
|
8 年前 |
runes
|
cb7bce50
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Torbjorn Laedre
|
851a4dbe
|
Renamed local postprocessing effect files.
|
8 年前 |
Torbjorn Laedre
|
4a41f355
|
SRP PostProcess renaming.
|
8 年前 |
sebastienlagarde
|
046b6d98
|
Merge remote-tracking branch 'refs/remotes/origin/master' into add-LOD-cross-fade
|
8 年前 |
Antti Tapaninen
|
764e5269
|
Merge branch 'master' into metal-ios
|
8 年前 |
uygar
|
cefe8b15
|
Merge branch 'master' into shadows
|
8 年前 |
Felipe Lira
|
557acdfd
|
Merge branch 'master' into lowendmobile
# Conflicts:
# Assets/LowEndMobilePipeline/TestScenes/Materials.meta
# Assets/ScriptableRenderPipeline/Editor/MaterialUpgrader.cs
# Assets/TestScenes/HDTest/GraphicTest/LayeredTessellation/Material.meta
# Assets/TestScenes/HDTest/LayeredLitTest/Mesh/Materials.meta
|
8 年前 |
Antti Tapaninen
|
0574ef6b
|
Merge branch 'master' into metal
|
8 年前 |
Tim Cooper
|
c30d33b8
|
[Format]Reformat via format.pl to match the new conventions
|
8 年前 |
Antti Tapaninen
|
a261aadf
|
Merge branch 'master' into metal-ios
|
8 年前 |
Antti Tapaninen
|
06aa5d1c
|
Merge branch 'master' into metal
|
8 年前 |
Evgenii Golubev
|
9d4c2988
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Arnaud Carre
|
66e32153
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering
# Conflicts:
# Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.shader
# Assets/ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitProperties.hlsl
# Assets/ScriptableRenderPipeline/HDRenderPipeline/ShaderVariables.hlsl
# Assets/TestScenes/HDTest/GlobalIlluminationTest.unity
# ProjectSettings/EditorBuildSettings.asset
# ProjectSettings/ProjectVersion.txt
# ProjectSettings/QualitySettings.asset
|
8 年前 |
vlad-andreev
|
3a5b105e
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
uygar
|
8db09493
|
Merge branch 'master' into shadows
|
8 年前 |
Filip Iliescu
|
6e428acc
|
Merge branch 'metal' into classicDeferredMobile
|
8 年前 |