130 次代码提交 (63781976-3047-44c7-8a77-136c88abb170)

作者 SHA1 备注 提交日期
Tim Cooper 675ed679 [mat graph] Add duplicate command. 8 年前
Tim Cooper 40ac12ad [Material Graph]Add copy paste support via serializing temp graph and rewriting internal connectors. Next step: auto create sub graph. 8 年前
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 8 年前
Tim Cooper 8e10c8cb [mat graph]Sub graph is working again. 8 年前
Tim Cooper 8e31ace1 [material graph]Slot serialization test 8 年前
vlad-andreev 63781976 fixed compute buffer leak 8 年前
vlad-andreev 9854fa87 updated shaders after the 5.4 merge 8 年前
mmikk 7c5b7deb adding a skydome 8 年前
mmikk c8549891 get rid of redundant blendmode routines 8 年前
mmikk 27ed7249 throwing in fptl project 8 年前
Tim Cooper a00cc631 [Material Graph] Tidy serialization (make safer) + Add SerializationHelper tests. 8 年前
Tim Cooper 8acbd944 [Material Graph]Tidy up test running / folder layout 8 年前
Tim Cooper 1e9597d2 [Material Graph]Remove non needed file. 8 年前
Tim Cooper b010b419 [MaterialGraph]project files should not be here 8 年前
Tim Cooper 7cf4d1f0 [Material Graph]More tests + tidy custom serialization. 8 年前
Tim Cooper addd6c34 [Material Graph]Write tests / fix issues as encountered 8 年前
Tim Cooper d9619701 [material graph] Tidy up API for slot management (make generic). 8 年前
Tim Cooper 0dd596bf [Material Graph] change nodes property to GetNodes<T> where you can get nodes of a given type 8 年前
Joachim Ante e552280d GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 8 年前
Joachim Ante 8c526b38 line endings and remove unused code 8 年前
Joachim Ante 7f741951 Initial ScriptableRenderLoop 8 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 8 年前