2809 次代码提交 (61fab094-e231-407a-bac9-77b91bf96b92)

作者 SHA1 备注 提交日期
Peter Bay Bastian 2fa06117 Implemented uber shader 7 年前
mathieum-unity bd9683ea Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph into graphview-styling-updates 7 年前
Peter Bay Bastian b63c4c28 Prepare shader generation for uber shader 7 年前
Matt Dean 00061ee8 ChannelEnumControl fixes 7 年前
Peter Bay Bastian b48b4340 Make `GetRequirements` work with a list of nodes, rather than doing a depth first collect itself 7 年前
Matt Dean 6c7ced70 Merge branch 'master' into node-artistic-mask 7 年前
Peter Bay Bastian 406da125 Add INodeModificationListener which allows control views to be notified of node change 7 年前
Peter Bay Bastian 5d2c7e65 Fix typo 7 年前
Matt Dean 8653d727 Change Replace Color to use Color slot types 7 年前
Matt Dean 13948f2d Channel Mask Node 7 年前
Peter Bay Bastian f7b7c84f Replace repeated code with loop in surface description generation 7 年前
Matt Dean b14c1f98 Merge branch 'master' into node-artistic-adjustment 7 年前
Matt Dean b48cb4c9 Color Mask Node 7 年前
Peter Bay Bastian 82573de4 Remove special path for master nodes in PreviewManager 7 年前
mathieum-unity 045d568e Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Matt Dean 711f81fa Added Channel Mixer Node 7 年前
Peter Bay Bastian 2ced9041 Make property control label go away so that the enum field takes up entire width 7 年前
Matt Dean 8707e0ea Replace Color Node 7 年前
Peter Bay Bastian 7d0fabce Pre-sort preview data into 2D and 3D previews to make loop simpler 7 年前
Matt Dean 8e0e719e White Balance Node 7 年前
Peter Bay Bastian 95cfcc60 Move actual preview rendering into PreviewManager 7 年前
Matt Dean 471c7357 Contrast Node 7 年前
Peter Bay Bastian 69616da6 Color slots (a vec4 slot with a different input control) 7 年前
Tim Cooper 25b59d14 Saturation Node 7 年前
Tim Cooper acd0279b Hue Node 7 年前
Tim Cooper bb560530 Rename folders 7 年前
Tim Cooper fc3caa89 Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing 7 年前
Tim Cooper 7492cebb Change tracking using undo system 7 年前
Tim Cooper bfe3f5fc Fix null ref on exit 7 年前
Tim Cooper fba42d48 Use GUID instead of object reference so that we can properly restore object link after assembly reload. 7 年前
Tim Cooper f9ccf9f9 Update slot names on topological change 7 年前
Tim Cooper 8ff15259 Fix preview centering for custom meshes 7 年前
Tim Cooper ec2df61b Fix preview position in 2D previews 7 年前
Tim Cooper 67c85cbe Fix preview dirty'ing 7 年前
Tim Cooper 42b8ed85 Fix lingering preview shaders with errors 7 年前
Tim Cooper 84f8f35e Fixing 'convert to subgraph' 7 年前
Tim Cooper 9e5cc1af rename anchor > port 7 年前
Jens Holm fd1a979a Center preview mesh 7 年前
Jens Holm c3f4ae78 Store master node preview mesh in GraphInspectorView persistent data 7 年前
mathieum-unity 536b1737 Preview styling and toggling update 7 年前
sebastienlagarde c729806b fix sky 7 年前
sebastienlagarde a3d478ea HDRenderPipeline: Add comment 7 年前
sebastienlagarde a6d6c29f HDRenderPipeline: remove camera param 7 年前
sebastienlagarde 255c6c84 clean sky setup 7 年前
sebastienlagarde c06cdc20 More cleanup PushGlobalParams 7 年前
sebastienlagarde 52be8b62 More clean, GBuffer and deferredshadow 7 年前
sebastienlagarde d2d35aec Another round of clean 7 年前
sebastienlagarde ee88aa31 More cleanup 7 年前
sebastienlagarde 29b3af39 Start cleanup 7 年前
GitHub 85aac6a7 Merge pull request #577 from Unity-Technologies/Unity-2017.3 7 年前