5842 次代码提交 (5f5c5dd3-56f0-469e-bff9-fd000dedea0f)

作者 SHA1 备注 提交日期
GitHub 23cc01bd Merge pull request #302 from Unity-Technologies/path-for-shaders 7 年前
Peter Bay Bastian 9cc55c03 Merge branch 'master' into path-for-shaders 7 年前
GitHub 312d23e1 Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix 7 年前
GitHub c268bca4 Merge pull request #303 from Unity-Technologies/fix-empty-strings-blackboard 7 年前
GitHub 246492ed Merge pull request #299 from Unity-Technologies/layout-modifiers-improvements 7 年前
Jens Holm 7061787f Add docking layout to blackbourd via GeometryChangedEvent on GraphView 7 年前
Matt Dean eda467e3 Remove ref keywords 7 年前
Jens Holm 19a741e4 Switch blackboard layout modifiers to default modifiers 7 年前
Matt Dean dcfde51b Improve gradient sample code 7 年前
Matt Dean 88372b5f Add ref keyword (fix) 7 年前
Martin Thorzen b817a5cd Removed unneccessary styling 7 年前
Jens Holm f7274b83 Make the master preview dirty output nodes in subgraphs 7 年前
Matt Dean 70436083 Remove GC allocations on preview property collection 7 年前
Martin Thorzen ed104fa3 Added titleButtonContainer for buttons. 7 年前
Jens Holm f1a39c3d Add input slots from the SubGraphOutputNode in the preveiw shader generation 7 年前
Matt Dean 15328c1d Add support for Fixed gradient mode 7 年前
Martin Thorzen 1dfe50bd Removed the control attributes 7 年前
Matt Dean 2a3637d0 Override GradientShaderProperty declaration for preview rendering 7 年前
Martin Thorzen 2fde6ea5 Moved the node settings menu to the right place. 7 年前
Matt Dean 348a9654 Change GetPreviewProperty to return list for multiple properties from one slot 7 年前
Martin Thorzen 2ff4fbd7 Added new settings files for the common settings on the master nodes, PBR and Unlit Master 7 年前
Martin Thorzen bea679f1 Fixed an extra line whch was not needed 7 年前
Peter Bay Bastian ad7f7e58 Ignore the subjected property when sanitizing name 7 年前
Matt Dean ff7c4856 Fix serialisation of preview properties in Gradient Asset node 7 年前
Martin Thorzen a53fbcc2 Updated with new property sheet and row functionality plus added the .css files for them 7 年前
Martin Thorzen 9c29a0c6 Added functionality to search window and made the path's sanitized. 7 年前
Martin Thorzen 88b45aa5 Added functionality so that you cannot have properties with the same name. It appends (*) to your property where * is just the next sequential number. 7 年前
Martin Thorzen 8742fc7b Merge branch 'master' into node-settings 7 年前
Martin Thorzen dbf93edc Updated teh Graph path functionality. It now saves the path and reads it back 7 年前
GitHub 8def5304 Merge pull request #1107 from Unity-Technologies/Branch_EnableLastSplitFade 7 年前
GitHub dff79f94 Merge pull request #1106 from Unity-Technologies/Branch_RemoveCascadeBordersInUI 7 年前
GitHub 545d49f4 Merge pull request #1105 from JacobSmaga/patch-1 7 年前
GitHub b5893e80 Update README.md 7 年前
GitHub 218a34d2 Merge pull request #1103 from Unity-Technologies/shadows-fixes 7 年前
sebastienlagarde 769edc1f Missing "(R)" in caption for iridescence UI 7 年前
GitHub fe0c8444 Merge pull request #1104 from Unity-Technologies/Fix-UI-warning 7 年前
sebastienlagarde e670e7f3 Fix UI warning 7 年前
uygar 32641789 Enabled support for rendering into slices as the runtime supports it now. 7 年前
GitHub 72f39fe6 Merge pull request #1098 from Unity-Technologies/lw/add-fog-exp-back 7 年前
GitHub f5d1e46d Merge pull request #1101 from Unity-Technologies/shadows-fixes 7 年前
GitHub 2441441c Merge pull request #1102 from Unity-Technologies/Fix-warning-in-shader 7 年前
sebastienlagarde b2fda65b Fix warning in shader 7 年前
uygar f40129d8 Fixed blending of inactive cascades. 7 年前
sebastienlagarde 113d9c54 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub fdf6a3e2 Add a comment 7 年前
GitHub 992a18a3 Merge pull request #1100 from Unity-Technologies/Branch_VariousFixes 7 年前
sebastienlagarde dc4d9927 HDRenderPipeline: Fix missing settings.DrawBounceIntensity(); in HDLightEditor 7 年前
GitHub 82d0e98b Merge pull request #1099 from Unity-Technologies/Add-specular-color-debug-override 7 年前
sebastienlagarde e519cc25 HDRenderPipeline: Add specular color debug override 7 年前
Felipe Lira b37a37c8 Added fog exp back to lw. 7 年前