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ScriptableRenderPipeline
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5d52724a
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/OnTileRenderPass2
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/OTDRP-develop
/Add-support-for-light-specular-color-tint
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/Yibing-Project-2
/xr-hdrp-rt-test
/system-shock-transitional-shader
/feature-runtimeTextureCache
/shader-library-include-paths
/asmdef
/namespace
/feature-ReflectionProbeFit
/prototype-decals
/DrawSettings
/projects-TheLastStand
/iridesence
/lw-nolightlist
/Add-physical-light-unity-support
/LightweightPipelineExperimental
/switch_support
/feature-ScreenSpaceProjection
/use-roughness
/LW-BakedIndirect
/Branch_FixObjectMotion
/srp_batcher
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/feature-ReflectionProbeBaking
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/build-automation
/HDRP_SurfaceShader
/tag-1.1.0-beta
/xr-hdrp-pyramids
/lw-bias_per_cascade
/040SimpleLighting
/lw-tangentspacelightingtest
/Lux-for-HDRI
/HDRP_GraphicTests
/projects-system-shock-2018.1
/Change-cluster-Tile-to-dynamic-branch
/Reduce-shader-variant
/lw-shadow-optimization
/LW-DistortionPass
/lw-shader-optimization
/Branch_RemoveCascadeBordersInUI
/Branch_EnableLastSplitFade
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/Documentation
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/tag-1.1.6-preview
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/StackLit2
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2018.1.0f2
SRP_0.1.25
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Unity-2017.3.0b2
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unity-2017.2b4
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3 次代码提交 (5d52724a-a987-4427-934a-1e5cd8359e71)
作者
SHA1
备注
提交日期
Filip Iliescu
0577271e
fix spotlight rendering and cookies. also add option for setting mesh scale since FBX and obj import settings will do different things with the scale factor
8 年前
Filip Iliescu
863c9a52
enable colored cookies and fix clamp on default spot cookie texture
8 年前
Filip Iliescu
ef684f38
add a bunch of test scenes
8 年前