32 次代码提交 (5bec13fc-1761-4aba-b491-62b1feec748d)

作者 SHA1 备注 提交日期
Sebastien Lagarde ba76c316 HDRenderLoop: Move a lot of files for better classification 8 年前
vlad-andreev 3e91c5e0 code cleanup part deux 8 年前
sebastienlagarde ba4ec92e Merge remote-tracking branch 'origin/master' 8 年前
sebastienlagarde a149a4db HDRednerLoop: First draft of meta pass for lighttransport 8 年前
vlad-andreev 3b8e0543 moved to the experimental namespace 8 年前
Sebastien Lagarde f3b6f913 Merge remote-tracking branch 'refs/remotes/origin/master' into LightmapSupport 8 年前
Sebastien Lagarde 79cd240f HDRenderLoop: Rename metalic to mettalic 8 年前
GitHub ca67bebf Merge pull request #5 from Unity-Technologies/LightmapSupport 8 年前
Paul Demeulenaere 93fd6e5e Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
vlad-andreev 070a44dc added include guards to hlsl codegen 8 年前
sebastienlagarde 22c94004 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Paul Demeulenaere f68e8b7c Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Sebastien Lagarde b945ef44 HDRenderLoop: Add velocity buffer support (C# side) 8 年前
Sebastien Lagarde c03433e2 HDRenderLoop: Add velocity shader pass 8 年前
GitHub 0d79a150 Merge pull request #9 from Unity-Technologies/VelocityBufferSupport 8 年前
runes 2998b7cd Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Sebastien Lagarde 40f9dda4 HDRenderLoop: Update for velociy buffer + several stuff/fix/refactor 8 年前
sebastienlagarde ea867c72 HDRenderLoop: Remove Shaders folder and move all files at root + rename XXXDefault.shader to XXX.shader 8 年前
Paul Demeulenaere e7df382c Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Sebastien Lagarde 97a2db70 HDRenderLoop: Premultiply EmissiveIntensity and EmissiveColor + few renaming 8 年前
Evgenii Golubev 0ad558b0 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Julien Ignace 0065b8b6 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Paul Demeulenaere 16333450 Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Paul Demeulenaere c79b25a0 Clean way to plug default semantic behavior (using surfaceAttribute) 8 年前
Paul Demeulenaere 8741cf58 Plug bakeDiffuseLighting 8 年前
Sebastien Lagarde 39c9f7ed HDRenderLoop: First draft not working of depth pixel offset 8 年前
GitHub 9690c7b7 Merge pull request #44 from Unity-Technologies/pixel-depth-offset 8 年前
Julien Ignace 2ec18892 Merge branch 'master' into SkyFramework 8 年前
Sebastien Lagarde d1bf008e HDRenderLoop: Add distortion pass control + depth offset support 8 年前
GitHub 6b8997e6 Merge pull request #46 from Unity-Technologies/Add-distortion/DepthOffset 8 年前
Evgenii Golubev 8bbe4289 Merge remote-tracking branch 'upstream/master' 8 年前
sebastienlagarde b890244e HDRenderLoop: Rename the directory HDRenderLoop in HDRenderPipeline 8 年前