31 次代码提交 (568c0f52-d8b7-4fe4-a114-56b83e99b786)

作者 SHA1 备注 提交日期
Tim Cooper 3958bdb1 [Material Graph]Rearrange project. 9 年前
Tim Cooper 1b5c5494 [Material Graph]Refactoring drawing. Working general drawing. 9 年前
Tim Cooper 2645e25c [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
Tim Cooper 01366ee3 Custom UI for PixelShaderNode. 9 年前
Tim Cooper 0dd596bf [Material Graph] change nodes property to GetNodes<T> where you can get nodes of a given type 9 年前
Tim Cooper d9619701 [material graph] Tidy up API for slot management (make generic). 9 年前
Tim Cooper 7cf4d1f0 [Material Graph]More tests + tidy custom serialization. 9 年前
Tim Cooper 8acbd944 [Material Graph]Tidy up test running / folder layout 9 年前
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 8 年前
Tim Cooper ac62e6d8 [Shader Graph]Tidy function input nodes to now handle input dimensions nicely. 8 年前
Tim Cooper 7ae021c6 [material graph]Convert slots from being a string into being an int that can be referenced from the node. 8 年前
Tim Cooper df47a2ff [material graph] add tests for node configuration. 8 年前
Tim Cooper 6e740eb0 [material graph]Fix test name 8 年前
Tim Cooper 0e9ee494 [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
Tim Cooper 553fedbf [Format]Run code formatting 8 年前
Tim Cooper d55cb3d6 [material graph]Fixing position + serializing positions 8 年前
GitHub dc7e686b Merge pull request #2 from stramit/NewUI 8 年前
Tim Cooper c11fe3b4 [Material graph]Tidy up node remapper. It now does not emit nodes but passes through. 8 年前
Tim Cooper e6cc7289 Merge branch 'RemapAndSubshader' 8 年前
Tim Cooper 591ca2fd Start upgrade to new graph view. 8 年前
Tim Cooper 8f5cab45 [fixes]Fix broken unit tests. 7 年前
Tim Cooper 6161fea6 Fix compiler warnings :) 7 年前
GitHub 1d08cd88 Merge pull request #70 from Unity-Technologies/tidyup 7 年前
Peter Bay Bastian b75b4c04 Merge branch 'master' into no-presenters 7 年前
GitHub 21a946ef Merge pull request #73 from Unity-Technologies/master 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Matt Dean abed850e Merge master 7 年前
Tim Cooper 3039671f Merge master 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Matt Dean 00f3fcff Merge branch 'master' into node-validate-current 7 年前