790 次代码提交 (54cf6a15-8737-452f-9ee6-d67f7dd9c83d)

作者 SHA1 备注 提交日期
Tim Cooper 5055d67e [Material graph]More testing + fix things that are broken with the tests. 8 年前
Tim Cooper b6ca28a2 [material graph]Make newline platform standard. 8 年前
Tim Cooper 95b250d2 [material graph] Fix newline issues. 8 年前
Tim Cooper 553fedbf [Format]Run code formatting 8 年前
Tim Cooper 480131e4 [Material Graph]Split out lighting functions to different files 8 年前
Tim Cooper e7cb2abf [Material Graph]fix issue with pixel shader UI 8 年前
Tim Cooper cc192491 [Material Graph]Adding property node tests + pixel node tests + tidy API as I go (light functions specifically) 8 年前
Tim Cooper 0e9ee494 [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
Tim Cooper 6e740eb0 [material graph]Fix test name 8 年前
Tim Cooper df47a2ff [material graph] add tests for node configuration. 8 年前
Tim Cooper 6ef35ae3 [Material Graph]Use slotid's instead of slots. 8 年前
Tim Cooper 7ae021c6 [material graph]Convert slots from being a string into being an int that can be referenced from the node. 8 年前
Tim Cooper a9673209 [Shader Graph]Add function node input tests. 8 年前
Tim Cooper ac62e6d8 [Shader Graph]Tidy function input nodes to now handle input dimensions nicely. 8 年前
Tim Cooper 376c8378 [material graph]Change how precision works, make default precision half. 8 年前
Tim Cooper 607a2f9e [material graph]Add button to convert selection into subGraph 8 年前
Tim Cooper 675ed679 [mat graph] Add duplicate command. 8 年前
Tim Cooper 40ac12ad [Material Graph]Add copy paste support via serializing temp graph and rewriting internal connectors. Next step: auto create sub graph. 8 年前
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 8 年前
Tim Cooper 8e10c8cb [mat graph]Sub graph is working again. 8 年前
Tim Cooper 8e31ace1 [material graph]Slot serialization test 8 年前
vlad-andreev 269c29f8 fixed script compile errors in the standalone build 8 年前
vlad-andreev 7bb76860 [fptl] non-shadowcasting directional lights were turning the scene black 8 年前
sebastienlagarde 1ec6d8b9 First set of files 8 年前
vlad-andreev 8104f191 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
sebastienlagarde 269e8d24 Revert " Fix error after merge trunk" 8 年前
sebastienlagarde 907c12cd Fix error after merge trunk 8 年前
vlad-andreev 0751ef4a [fptl] removed multiple Submit() calls 8 年前
vlad-andreev 0bfdd8a7 fix exception when not all active lights have shadows enabled 8 年前
mmikk 195cdbc5 fix cookie coord for point light 8 年前
vlad-andreev 03f141d0 TextureCache: rolled back format conversion code, fixed test scene to match code changes 8 年前
vlad-andreev 371607ee fix cut and paste issue 8 年前
vlad-andreev 033ba931 fptl: baked reflection probes 8 年前
vlad-andreev dd40738f revert the forward loop test scene to using the forward loop.. 8 年前
vlad-andreev c2d1fc80 test scene fix 8 年前
vlad-andreev 2ef69948 fptl: fixed point light cookie transform 8 年前
vlad-andreev c15dfde0 separate test scene for fptl 8 年前
vlad-andreev 54dac420 fptl: cookie texture settings and conversion, RGBA cookies 8 年前
vlad-andreev 51a4931d fix tabs 8 年前
vlad-andreev f41bce43 hotswapping/reimporting of cookie textures 8 年前
Aras Pranckevicius b226d5cd Update for CubemapArray API changes 8 年前
vlad-andreev 01f87afe fix material lifetime 8 年前
vlad-andreev 4e8bf0ba fptl: fix specular in linear 8 年前
vlad-andreev 326ac6a3 fptl: proper linear rendering 8 年前
vlad-andreev 1e9b2021 skybox cleanup 8 年前
vlad-andreev 8edbc012 github desktop got confused.. 8 年前
vlad-andreev d8b94019 fptl: added skybox rendering and a final blit pass, got rid of flip vertical nonsense in the shader 8 年前
vlad-andreev 13e0bb9f fixed build after merge 8 年前
mmikk e7419ce5 use BC6H instead of DXT5 8 年前
mmikk 5a3b035e insert early out in shadow code for finite lights 8 年前