946 次代码提交 (53bfede1-b9df-47aa-afa1-10ad8f73ff7b)

作者 SHA1 备注 提交日期
Tim Cooper b42e0339 [Material Graph]Fix up texture node serialization. 8 年前
Tim Cooper d759e955 [Material Graph]Tidy up integration testing. 8 年前
Tim Cooper 6cf280f3 [Material Graph]Add image comparison tests. Just add graph to UnityShaderEditor/Tests/IntegrationTests/Graphs 8 年前
Tim Cooper 2926e86a [Mat Graph]Remove standard asset stuff, not needed. 8 年前
Tim Cooper 31fa7c60 [Material Graph]Readd export button. Fix issue with sub graph exports. 8 年前
Tim Cooper 5055d67e [Material graph]More testing + fix things that are broken with the tests. 8 年前
Tim Cooper b6ca28a2 [material graph]Make newline platform standard. 8 年前
Tim Cooper 95b250d2 [material graph] Fix newline issues. 8 年前
Tim Cooper 553fedbf [Format]Run code formatting 8 年前
Tim Cooper 480131e4 [Material Graph]Split out lighting functions to different files 8 年前
Tim Cooper e7cb2abf [Material Graph]fix issue with pixel shader UI 8 年前
Tim Cooper cc192491 [Material Graph]Adding property node tests + pixel node tests + tidy API as I go (light functions specifically) 8 年前
Tim Cooper 0e9ee494 [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
Tim Cooper 6e740eb0 [material graph]Fix test name 8 年前
Tim Cooper df47a2ff [material graph] add tests for node configuration. 8 年前
Tim Cooper 6ef35ae3 [Material Graph]Use slotid's instead of slots. 8 年前
Tim Cooper 7ae021c6 [material graph]Convert slots from being a string into being an int that can be referenced from the node. 8 年前
Tim Cooper a9673209 [Shader Graph]Add function node input tests. 8 年前
Tim Cooper ac62e6d8 [Shader Graph]Tidy function input nodes to now handle input dimensions nicely. 8 年前
Tim Cooper 376c8378 [material graph]Change how precision works, make default precision half. 8 年前
Tim Cooper 607a2f9e [material graph]Add button to convert selection into subGraph 8 年前
Tim Cooper 675ed679 [mat graph] Add duplicate command. 8 年前
Tim Cooper 40ac12ad [Material Graph]Add copy paste support via serializing temp graph and rewriting internal connectors. Next step: auto create sub graph. 8 年前
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 8 年前
Tim Cooper 8e10c8cb [mat graph]Sub graph is working again. 8 年前
Tim Cooper 8e31ace1 [material graph]Slot serialization test 8 年前
vlad-andreev ce024e75 fixed missing final pass shader in the fptl renderloop asset 8 年前
vlad-andreev 1c6878bd fixed a potential commandbuffer leak in the skybox helper 8 年前
vlad-andreev 1cb88144 [fptl] use cullResults.culledReflectionProbes instead of FindObjectsOfType() 8 年前
vlad-andreev 19c489a6 [fptl] converted shaders to use autogenerated .hlsl includes 8 年前
sebastienlagarde 5d4ad793 HDRenderLoop: Miss one file 8 年前
sebastienlagarde 1065c023 HDRednerLoop: Fixed bad code to reconstruct world position 8 年前
sebastienlagarde 0647d78b Add a test scene for HDRenderLoop 8 年前
vlad-andreev 27937678 added missing dll 8 年前
GitHub 87679324 Merge pull request #2 from Unity-Technologies/ShaderLibrary 8 年前
sebastienlagarde a333a206 Make deferred rendering wortk and match forward 8 年前
sebastienlagarde c4c059ac Merge remote-tracking branch 'refs/remotes/origin/master' into ShaderLibrary 8 年前
sebastienlagarde 4831ee61 Merge remote-tracking branch 'refs/remotes/origin/master' into ShaderLibrary 8 年前
Sebastien Lagarde 0949ab8d Merge remote-tracking branch 'refs/remotes/origin/master' into ShaderLibrary 8 年前
Sebastien Lagarde 48e7ab2d Merge branch 'ShaderLibrary' of https://github.com/Unity-Technologies/ScriptableRenderLoop into ShaderLibrary 8 年前
sebastienlagarde e0d8b29f Minor change, add unity_reversed_z 8 年前
Sebastien Lagarde 18a4a47d Merge remote-tracking branch 'refs/remotes/origin/master' into ShaderLibrary 8 年前
Sebastien Lagarde 3b340bc5 forget one file 8 年前
Sebastien Lagarde 6a00b2b9 Add misc function for deferred rendering 8 年前
sebastienlagarde 016758b2 Update a bit the code for deferred + some notation update 8 年前
sebastienlagarde 4984a6d0 Prepare for deferred rendering 8 年前
sebastienlagarde fdf8f78f Bad previous fix, sorry 8 年前
sebastienlagarde 4ec829d0 Merge branch 'ShaderLibrary' of https://github.com/Unity-Technologies/ScriptableRenderLoop into ShaderLibrary 8 年前
GitHub 213ac319 Merge pull request #1 from Unity-Technologies/API-Validation 8 年前
Joachim Ante 2d089ebe APi validation 8 年前