13 次代码提交 (472e4d41-0c76-41c4-a14b-3f00785a2e0f)

作者 SHA1 备注 提交日期
Julien Ignace 799fb598 Added a CommonSettings component to handle the choice of the SkyRenderer and later other global scene settings. 8 年前
Julien Ignace d3f35f1a - Split shadow setting relevant to the scene from the HDRenderLoop ShadowSettings structure to the CommonSettings component. 8 年前
Tim Cooper 2b3f2f91 [refactor namespace] 8 年前
Tim Cooper c3449ff8 [HDLoop] Use scene singleton pattern for skysettings and common settings. The idea is that when a scene is activated we look to see if there are any override settings in that scene; if so we apply them. If there are no override settings we just do the default. 8 年前
Evgenii Golubev df6d69e8 Implement the initial version of custom SSS filters 8 年前
Evgenii Golubev 48b18910 Improve the quality of importance sampling 8 年前
Evgenii Golubev 27059d4f Use standard deviation instead of variance as it is more intuitive 8 年前
Evgenii Golubev ac23a82e Merge branch 'master' into SSSSS 8 年前
Evgenii Golubev 517ba2ae Create an asset for the SSS UI 8 年前
Robert Cupisz bc3905d5 Directional shadow near plane offset was the last dir shadow setting left in quality settings. Reunite with friends. 8 年前
Tim Cooper c30d33b8 [Format]Reformat via format.pl to match the new conventions 8 年前
Julien Ignace b09d5f72 - Cleaned up CommonSettings from Cascaded parameters which are now in the light. 7 年前
Thomas 076b0d65 Cleaned up unused usings 7 年前