33 次代码提交 (472cdbf4-2055-40ff-bed3-46bc7766e04e)

作者 SHA1 备注 提交日期
Paul Melamed a5eb21ff cleaned up decal shader, added custom UI for decal shader 7 年前
Paul Melamed d9d7b2cb refactor to address all comments by Sebastien in slack conversation. 7 年前
Paul Melamed 3b75ece2 temp fixed include issues for some .compute shaders 7 年前
Paul Melamed 2df92783 changed input textures layout for decals 7 年前
Paul Melamed e2add901 intermediate commit for decal height map 7 年前
Paul Melamed 097ea5b1 height is being written to dbuffer 7 年前
Paul Melamed bd31b3cc Temp commit, 1st attempt at instanced decals is working. 7 年前
Paul Melamed 983ccfcb Using proper instancing path. 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Paul Melamed 737f9f82 mesh decal working with an option to use albedo as mask only 7 年前
Paul Melamed 8b873a1e added color swatch to decal material 7 年前
Paul Melamed e000418f Intermediate work 7 年前
Paul Melamed 96a4d824 inter commit 7 年前
Paul Melamed de7b8a99 mesh decals work with some per channel masks 7 年前
Paul Melamed c6fc1808 Added per channel blend selection mode for decals to render pipe asset 6 年前
Paul Melamed f4e0f28f added #pragma multicompile to StackLit and some comments 6 年前
Paul Melamed d39437c1 Cleaned up PR 6 年前
Paul Melamed 1fc5aacc adressed PR comments 6 年前
Paul Melamed c26acc53 intermediate commit 6 年前
Paul Melamed d25c0df6 New ui and 3RT/4RT modes work for decals 6 年前
Paul Melamed abdc7b2f cleanup refactor 6 年前
Paul Melamed 40459f78 Change mask map channel selection to use check boxes 6 年前
Paul Melamed d366f76e Fix decal flags calculation in UI 6 年前
sebastienlagarde 49764db8 Update UI for decal material based on artists feedback + add upgrader script 6 年前
sebastienlagarde f9d2929b Fix Decal 'affect basecolor' to always be display for decal material 6 年前
Paul Melamed bf15dbc1 added depth bias to mesh decals 6 年前
Paul Melamed b61a3946 decal material draw order 6 年前
Paul Melamed 699f2047 modified changelog, rearranged inspector order 6 年前
Sebastien Lagarde 09ca5ea6 Rename EnableDBuffer to EnableDecals + Fix issue with MAOS 6 年前
Sebastien Lagarde 699fec18 Merge branch 'HDRP/staging' into Decal-compilation 6 年前
Evgenii Golubev 0798e2ee Remove _NORMAL_BLEND_SRC_B keyword in decal 6 年前
Paul Melamed 0533e490 address PR comments 6 年前
Paul Melamed 26eb1cae add decals to stacklit material 6 年前