GitHub
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ae958d8a
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Merge pull request #445 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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1137cfb3
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Merge pull request #441 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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5a04d527
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Merge pull request #438 from Unity-Technologies/Unity-2017.3
Merge pull request #437 from Unity-Technologies/Branch_FixDepthBuffer…
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7 年前 |
GitHub
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5493daa7
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Merge pull request #436 from Unity-Technologies/Branch_FixDepthBufferCopy
Branch fix depth buffer copy
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7 年前 |
GitHub
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8814cf02
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Merge pull request #435 from Unity-Technologies/Unity-2017.3
Rename ShadowIncludes.inl to ShadowIncludes.hlsl, as .inl extension a…
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7 年前 |
Peter Bay Bastian
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dac79163
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Remove Match(GraphChange) utility function
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7 年前 |
Tim Cooper
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ccf49055
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Merge remote-tracking branch 'origin/master'
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7 年前 |
Peter Bay Bastian
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f356594e
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Party material !
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7 年前 |
Peter Bay Bastian
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7d5025eb
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Various comfort changes to gitignore so that we have less "do not commit" files popping up
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7 年前 |
Peter Bay Bastian
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2e843191
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Better initialization in gradient node
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7 年前 |
Peter Bay Bastian
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95a87cde
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Clean up MaterialNodeView after merge with presenter
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7 年前 |
Tim Cooper
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85affe1f
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Update lightweight pipeline / SRP version
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7 年前 |
Jens Holm
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9c92399a
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Add copy to clipboard toolbar button
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7 年前 |
Peter Bay Bastian
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43fda89f
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Remove `INode.onReplaced` (leftover from previous redo impl)
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7 年前 |
Peter Bay Bastian
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b13b49ed
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Update party preview
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7 年前 |
Peter Bay Bastian
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97bd13fa
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Set render pipeline to LW
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7 年前 |
Peter Bay Bastian
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cdc27449
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Fix height to normal node
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7 年前 |
Jens Holm
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cd7aa840
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Add fixed aspect ratio and initial size to PreviewNode
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7 年前 |
Patrick Fournier
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26e0dad5
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Move copy paste boilerplate and event handling to GraphView.
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7 年前 |
Peter Bay Bastian
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3d3acb64
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Fix bug causing inspector preview to stop working after undo/redo
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7 年前 |
GitHub
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5363a614
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Merge pull request #71 from Unity-Technologies/no-presenters
No presenters
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7 年前 |
Peter Bay Bastian
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b75b4c04
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Merge branch 'master' into no-presenters
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialNodePresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/GraphEditorView.cs
# MaterialGraphProject/Assets/fresnelstuff.ShaderSubGraph.meta
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7 年前 |
Peter Bay Bastian
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ef73a507
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Update party preview to work again
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7 年前 |
Peter Bay Bastian
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e39f99bb
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Add "(i/total)" to shader compile progress
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7 年前 |
GitHub
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1d08cd88
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Merge pull request #70 from Unity-Technologies/tidyup
Tidyup
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7 年前 |
Tim Cooper
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209da78a
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Merge remote-tracking branch 'origin/master' into tidyup
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/GraphInspectorView.cs
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7 年前 |
Tim Cooper
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615c8ff6
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Update test shaders
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7 年前 |
Peter Bay Bastian
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3bcd87d8
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Add progress bar during shader compilation
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7 年前 |
Tim Cooper
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6161fea6
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Fix compiler warnings :)
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7 年前 |
Peter Bay Bastian
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145b4d5f
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Get rid of presenter for graph inspector
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7 年前 |
Tim Cooper
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a5c9b0ce
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Merge branch 'exposed-prop-subgraph'
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Input/Matrix/Matrix2Node.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Input/Matrix/Matrix3Node.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/SubGraph/AbstractSubGraphIONode.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/SubGraph/AbstractSubGraphIONode.cs.meta
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/AbstractMaterialGraphEditWindow.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/GraphInspectorView.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialGraphPresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/Nodes/SubgraphIONodePresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Runtime/SubGraph/SubGraphOutputNode.cs
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7 年前 |
Peter Bay Bastian
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a15cfa1d
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Minor changes to VectorControl
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7 年前 |
Peter Bay Bastian
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39d3dc25
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Undo support for all node controls
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7 年前 |
Peter Bay Bastian
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99701f90
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UIElements-based controls for color and vector controls
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7 年前 |
Peter Bay Bastian
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d4bf2988
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Update to work with latest Editor
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7 年前 |
Peter Bay Bastian
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e3cb9212
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Undo handling for adding/removing shader properties
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7 年前 |
Peter Bay Bastian
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1b46d517
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More robust undo/redo by removing and adding nodes
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7 年前 |
Peter Bay Bastian
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b7975d8f
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Reflection based undo deserialization
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7 年前 |
damian
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1b331496
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Merge branch 'master' into no-presenters
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7 年前 |
Peter Bay Bastian
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e0963bb8
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More serialization fix
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7 年前 |
damian
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6a03177d
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Merge branch 'master' into no-presenters
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7 年前 |
Peter Bay Bastian
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a8f898e3
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Fix serialization
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7 年前 |
damian
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3db84206
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Fixed some bugs after master merge.
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7 年前 |
Peter Bay Bastian
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3b4b0eb6
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Fix deserialization of SerializableGraphObject (refactor typo)
Rename inMemoryAsset to graphObject
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7 年前 |
damian
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83548475
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Merging master.
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7 年前 |
Peter Bay Bastian
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c5a7e594
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Fix integration with Undo by introducing IGraphObject
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7 年前 |
Peter Bay Bastian
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9f5fba90
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Merge branch 'attribute-controls'
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
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7 年前 |
Peter Bay Bastian
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3790252c
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Remove last node presenters and also type mapper in MaterialGraphPresenter
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7 年前 |
Peter Bay Bastian
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9bf884ab
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Add object field attribute control
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7 年前 |
Peter Bay Bastian
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fd78eaed
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Small fix for gradient node
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7 年前 |