Peter Bay Bastian
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e0963bb8
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More serialization fix
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7 年前 |
damian
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6a03177d
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Merge branch 'master' into no-presenters
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7 年前 |
Peter Bay Bastian
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a8f898e3
|
Fix serialization
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7 年前 |
damian
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3db84206
|
Fixed some bugs after master merge.
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7 年前 |
Peter Bay Bastian
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3b4b0eb6
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Fix deserialization of SerializableGraphObject (refactor typo)
Rename inMemoryAsset to graphObject
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7 年前 |
damian
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83548475
|
Merging master.
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7 年前 |
Peter Bay Bastian
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c5a7e594
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Fix integration with Undo by introducing IGraphObject
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7 年前 |
Peter Bay Bastian
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9f5fba90
|
Merge branch 'attribute-controls'
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
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7 年前 |
Peter Bay Bastian
|
3790252c
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Remove last node presenters and also type mapper in MaterialGraphPresenter
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7 年前 |
damian
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7e977d50
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Fixed inspector and node position is now saved.
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7 年前 |
damian
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20646d1b
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Removed MaterialNodePresenter.
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7 年前 |
damian
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17b67cdf
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More cleanup of presenter code.
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7 年前 |
damian
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d9e85fdf
|
Cleaning up presenter code.
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7 年前 |
Tim Cooper
|
3da19296
|
missed files
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7 年前 |
Tim Cooper
|
98c7f93e
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Open up the correct graph when double clicked on.
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7 年前 |
Tim Cooper
|
24923996
|
misc fixes afer changes
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7 年前 |
Tim Cooper
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2c1b60e0
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compiling
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7 年前 |
Tim Cooper
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215e1b6a
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Refactoring slot types.
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7 年前 |
Tim Cooper
|
cfc92bad
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update package def.
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7 年前 |
Tim Cooper
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e9f10553
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Fix dependency
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7 年前 |
Tim Cooper
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b16686d0
|
strip hd pipe for now when in package.
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7 年前 |
Tim Cooper
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1094a25f
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move HD using class data from core.
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7 年前 |
GitHub
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59c35fd3
|
Merge pull request #484 from Unity-Technologies/Recreate-light-list-PR
Recreate light list pr
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7 年前 |
Sebastien Lagarde
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2b49d121
|
Re add sample scene
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7 年前 |
Sebastien Lagarde
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d36f89ad
|
add files
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7 年前 |
GitHub
|
9d30417f
|
Merge pull request #482 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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39471547
|
Merge pull request #480 from Unity-Technologies/revert-477-revert-475-lightlists
Revert "Revert "light/probe lists reference implementation""
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7 年前 |
GitHub
|
aca7c5b3
|
Revert "Revert "light/probe lists reference implementation""
|
7 年前 |
GitHub
|
be80c8a3
|
Merge pull request #477 from Unity-Technologies/revert-475-lightlists
Revert "light/probe lists reference implementation"
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7 年前 |
GitHub
|
377ca98b
|
Revert "light/probe lists reference implementation"
|
7 年前 |
GitHub
|
bd6266f8
|
Merge pull request #475 from Unity-Technologies/lightlists
light/probe lists reference implementation
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7 年前 |
GitHub
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17bdc932
|
Merge pull request #476 from Unity-Technologies/Unity-2017.3
Merge 2017.3
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7 年前 |
vlad-andreev
|
738479fe
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cleanup
|
7 年前 |
vlad-andreev
|
8f499afb
|
light/probe lists reference implementation
|
7 年前 |
GitHub
|
6213cc0b
|
Merge pull request #470 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
|
468b9b08
|
Merge pull request #457 from Unity-Technologies/revert-455-feature/transparency
Revert "Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…"
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7 年前 |
GitHub
|
d522b968
|
Revert "Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…"
|
7 年前 |
GitHub
|
bd30b9be
|
Merge pull request #455 from Unity-Technologies/feature/transparency
Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…
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7 年前 |
GitHub
|
f49bc2d1
|
Merge pull request #450 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
|
ae958d8a
|
Merge pull request #445 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
|
1137cfb3
|
Merge pull request #441 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
|
5a04d527
|
Merge pull request #438 from Unity-Technologies/Unity-2017.3
Merge pull request #437 from Unity-Technologies/Branch_FixDepthBuffer…
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7 年前 |
GitHub
|
5493daa7
|
Merge pull request #436 from Unity-Technologies/Branch_FixDepthBufferCopy
Branch fix depth buffer copy
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7 年前 |
GitHub
|
8814cf02
|
Merge pull request #435 from Unity-Technologies/Unity-2017.3
Rename ShadowIncludes.inl to ShadowIncludes.hlsl, as .inl extension a…
|
7 年前 |
GitHub
|
c540af87
|
Merge pull request #434 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
|
d5b454e5
|
Merge pull request #429 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Julien Ignace
|
bc57fd4a
|
Small fixes based on PR feedback
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7 年前 |
Julien Ignace
|
61fc8ab8
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Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DepthPrepass
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7 年前 |
GitHub
|
35fa0617
|
Merge pull request #426 from Unity-Technologies/Unity-2017.3
Merge pull request #425 from Unity-Technologies/Detail-map-tiling-dep…
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7 年前 |
Julien Ignace
|
ce27bfcb
|
- Added possibility to add "Runtime Only" debug items to the debug window.
- Exposed HDRP parameters for GPU Lighting and prepass to the runtime debug window.
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7 年前 |