Thomas
|
d0ecb25c
|
Generic volume framework
|
7 年前 |
Thomas
|
641f9dc3
|
Reworked parameters and added a few new ones [incomplete]
|
7 年前 |
GitHub
|
88d1f57c
|
Merge pull request #642 from Unity-Technologies/volume-improvements
Volume improvements
|
7 年前 |
Julien Ignace
|
256c35aa
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
|
7 年前 |
Remy
|
5d52724a
|
Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests
|
7 年前 |
Felipe Lira
|
711a16fb
|
Merge branch 'master' into LightweightPipeline
|
7 年前 |
Peter Andreasen
|
87c36d52
|
merged with master
|
7 年前 |
Thomas
|
19caf308
|
Fixed HDR ColorParameter
|
7 年前 |
GitHub
|
df846344
|
Merge pull request #1280 from Unity-Technologies/volume-improvements-next
Volume improvements
|
7 年前 |
Stephane Laroche
|
ecc9d71b
|
Merge remote-tracking branch 'mainrepo/master' into stacklit
|
7 年前 |
sebastienlagarde
|
2c1c78cf
|
Merge branch 'master' into 2018.1-experimental
|
7 年前 |
Yao Xiaoling
|
cb671fbb
|
Merge remote-tracking branch 'remotes/origin/master' into gpu_terrain
|
7 年前 |
Raymond Graham
|
4e9dca70
|
Merge branch 'master' into volumetric-lighting-updates
|
7 年前 |
Evgenii Golubev
|
91dc696c
|
Merge upstream/master
|
7 年前 |
Frédéric Vauchelles
|
4bfaa623
|
merge master
|
7 年前 |
Felipe Lira
|
25e45b36
|
Merge branch 'master' into LWRP
# Conflicts:
# ScriptableRenderPipeline/Core/CoreRP/Utilities/CoreUtils.cs
# ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs
|
7 年前 |
Felipe Lira
|
63a6fe03
|
Merge branch 'LWRP' into lw/api-refactor-v1
# Conflicts:
# ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs
|
7 年前 |
Tim Cooper
|
fafb59af
|
Run code formatter.
|
7 年前 |
Frédéric Vauchelles
|
4d7f78f1
|
Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/BuildPlayer/HDRPVariantStripper.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
|
7 年前 |
Yao Xiaoling
|
7ba05ba9
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards.
|
6 年前 |